| Package | system.rules |
| Class | public class Even |
| Inheritance | Even Object |
| Implements | Rule |
Example :
import system.rules.Even ;
import system.rules.Rule ;
var cond:Rule ;
cond = new Even( 0 ) ;
trace( cond.eval() ) ; // true
cond = new Even( 1 ) ;
trace( cond.eval() ) ; // false
cond = new Even( 2 ) ;
trace( cond.eval() ) ; // true
cond = new Even( 3 ) ;
trace( cond.eval() ) ; // false
| Property | Defined By | ||
|---|---|---|---|
| value : *
The value to evaluate. | Even | ||
| Method | Defined By | ||
|---|---|---|---|
Even(value:* = null)
Creates a new Even instance. | Even | ||
eval():Boolean
Evaluates the specified condition. | Even | ||
| value | property |
public var value:*The value to evaluate.
| Even | () | Constructor |
public function Even(value:* = null)Creates a new Even instance.
Parametersvalue:* (default = null) — The value to evaluate.
|
| eval | () | method |
public function eval():BooleanEvaluates the specified condition.
ReturnsBoolean |