| Package | graphics.transitions |
| Class | public class TweenArray |
| Inheritance | TweenArray TweenUnit Motion CoreTransition CoreAction Task Object |
Example :
package examples
{
import graphics.transitions.TweenArray;
import graphics.easings.bounceOut;
import system.process.Action;
import flash.display.Sprite;
public class ExampleTweenArray extends Sprite
{
public function ExampleTweenArray()
{
var begin:Array = [ 0 , 10 , 20 , 30 ] ;
var finish:Array = [ 10 , 100 , 200 , 300 ] ;
tween = new TweenArray ( begin, finish, bounceOut, 24, false, true ) ;
tween.changeIt.connect( change ) ;
tween.run() ;
}
public var tween:TweenArray ;
public function change( action:Action ):void
{
trace( tween.change ) ;
}
}
}
| Property | Defined By | ||
|---|---|---|---|
| begin : Array
Determinates the first Array used to interpolate a collection of numeric values. | TweenArray | ||
| change : Array
This Array contains all numeric values during the interpolation between the "begin" and "finish" arrays. | TweenArray | ||
![]() | changeIt : Signaler
This signal emit when the notifyChanged method is invoked. | CoreAction | |
![]() | clearIt : Signaler
This signal emit when the notifyCleared method is invoked. | CoreAction | |
![]() | duration : Number
Returns the duration of the tweened animation in frames or seconds. | Motion | |
![]() | easing : Function
Defines the easing method reference of this entry. | TweenUnit | |
| finish : Array
Determinates the second Array used to interpolate a collection of numeric values. | TweenArray | ||
![]() | finishIt : Signaler
This signal emit when the notifyFinished method is invoked. | Task | |
![]() | fps : Number
Returns the number of frames per second of the tweened animation. | Motion | |
![]() | id : *
Indicates the id value of this object. | CoreTransition | |
![]() | infoIt : Signaler
This signal emit when the notifyInfo method is invoked. | CoreAction | |
![]() | logger : Logger
Determinates the internal Logger reference of this Loggable object. | Task | |
![]() | looping : Boolean
The flag to determinate if the Action object is looped. | CoreAction | |
![]() | loopIt : Signaler
This signal emit when the notifyLooped method is invoked. | CoreAction | |
![]() | pauseIt : Signaler
This signal emit when the notifyPause method is invoked. | CoreAction | |
![]() | phase : String [read-only]
The current phase of the action. | Task | |
![]() | position : Number
The current position of this tween. | TweenUnit | |
![]() | prevTime : Number
Defined the internal prevTime value. | Motion | |
![]() | progressIt : Signaler
This signal emit when the notifyProgress method is invoked. | CoreAction | |
![]() | resumeIt : Signaler
This signal emit when the notifyResumed method is invoked. | CoreAction | |
![]() | running : Boolean [read-only]
Indicates true if the process is in progress. | Task | |
![]() | startIt : Signaler
This signal emit when the notifyStarted method is invoked. | Task | |
![]() | stopIt : Signaler
This signal emit when the notifyStopped method is invoked. | CoreAction | |
![]() | stopped : Boolean [read-only]
Indicates if the motion is stopped. | Motion | |
![]() | target : *
Indicates the target reference of the object contrains by the Motion effect. | Motion | |
![]() | time : Number [read-only]
Indicates the current time within the duration of the animation. | Motion | |
![]() | timeoutIt : Signaler
This signal emit when the notifyTimeOut method is invoked. | CoreAction | |
![]() | useSeconds : Boolean
Defined if the Motion used seconds or not. | Motion | |
| Method | Defined By | ||
|---|---|---|---|
TweenArray(begin:Array = null, finish:Array = null, easing:* = null, duration:Number = 0, useSeconds:Boolean = false, auto:Boolean = false)
Creates a new TweenArray instance. | TweenArray | ||
clone():* [override]
Returns a shallow copy of this Tween object. | TweenArray | ||
![]() | equals(o:*):Boolean
Compares the specified object with this object for equality. | CoreTransition | |
![]() | isLocked():Boolean
Returns true if the object is locked. | Task | |
![]() | lock():void
Locks the object. | Task | |
![]() | nextFrame():void
Forwards the tweened animation to the next frame. | Motion | |
![]() | notifyChanged():void
Notify when the process is changed. | CoreAction | |
![]() | notifyCleared():void
Notify when the process is cleared. | CoreAction | |
![]() | notifyFinished():void
Notify an ActionEvent when the process is finished. | Task | |
![]() | notifyInfo(info:*):void
Notify a specific information when the process is changed. | CoreAction | |
![]() | notifyLooped():void
Notify when the process is looped. | CoreAction | |
![]() | notifyPaused():void
Notify when the process is paused. | CoreAction | |
![]() | notifyProgress():void
Notify when the process is in progress. | CoreAction | |
![]() | notifyResumed():void
Notify when the process is resumed. | CoreAction | |
![]() | notifyStarted():void
Notify an ActionEvent when the process is started. | Task | |
![]() | notifyStopped():void
Notify when the process is stopped. | CoreAction | |
![]() | notifyTimeOut():void
Notify when the process is out of time. | CoreAction | |
![]() | prevFrame():void
Directs the tweened animation to the frame previous to the current frame. | Motion | |
![]() | resume():void [override]
Resumes a tweened animation from its stopped point in the animation. | Motion | |
![]() | rewind(t:Number = 0):void
Rewinds a tweened animation to the beginning of the tweened animation. | Motion | |
![]() | run(... arguments):void [override]
Runs the object. | Motion | |
![]() | set(easing:*, duration:Number = 0, useSeconds:Boolean = false):void
Set the TweenUnit properties. | TweenUnit | |
![]() | setTime(t:Number):void
Sets the current time within the duration of the animation. | Motion | |
![]() | start():void [override]
Starts the tweened animation from the beginning. | Motion | |
![]() | startInterval():void
Starts the intenral interval of the tweened animation. | Motion | |
![]() | stop():void [override]
Stops the tweened animation at its current position. | Motion | |
![]() | stopInterval():void
Stops the intenral interval of the tweened animation. | Motion | |
![]() | unlock():void
Unlocks the display. | Task | |
update():void [override]
Update the current Tween in the time. | TweenArray | ||
| begin | property |
begin:ArrayDeterminates the first Array used to interpolate a collection of numeric values.
public function get begin():Array public function set begin(value:Array):void| change | property |
public var change:ArrayThis Array contains all numeric values during the interpolation between the "begin" and "finish" arrays.
| finish | property |
finish:ArrayDeterminates the second Array used to interpolate a collection of numeric values.
public function get finish():Array public function set finish(value:Array):void| TweenArray | () | Constructor |
public function TweenArray(begin:Array = null, finish:Array = null, easing:* = null, duration:Number = 0, useSeconds:Boolean = false, auto:Boolean = false)Creates a new TweenArray instance.
Parametersbegin:Array (default = null) — The first Array used to interpolate a collection of numeric values.
| |
finish:Array (default = null) — The second Array used to interpolate a collection of numeric values.
| |
easing:* (default = null) — The easing equation reference.
| |
duration:Number (default = 0) — A number indicating the length of time or number of frames for the tween motion.
| |
useSeconds:Boolean (default = false) — Indicates if the duration is in seconds.
| |
auto:Boolean (default = false) — Run the tween automatically.
|
| clone | () | method |
override public function clone():*Returns a shallow copy of this Tween object.
Returns* — a shallow copy of this Tween object.
|
| update | () | method |
override public function update():voidUpdate the current Tween in the time.