| | Class | Description |
|---|
| | AlphaMatte |
The byteCode of the pixelbender AlphaMatte effect to initialize a Shader with it. |
| | CircleSpectrum |
The byteCode of the pixelbender CircleSpectrum effect to initialize a Shader in the CircleSpectrumFilter class. |
| | CircleSpectrumFilter |
The CircleSpectrumFilter class maps a color spectrum to a circle area. |
| | Filters |
This collector defines all filters to update a specific DisplayObject view with multiple
BitmapFilter (or multiple with the apply method). |
| | GrayScale |
The byteCode of the pixelbender GrayScale effect to initialize a Shader in the GrayScaleFilter class. |
| | GrayScaleFilter |
The GrayScaleFilter class applies a gray scale color transformation over a display or a bitmap. |
| | Halftone |
The byteCode of the pixelbender Halftone effect to initialize a Shader in the HalftoneFilter class. |
| | HalftoneFilter |
The HalftoneFilter class applies a halftone filter over a picture. |
| | Hole |
The byteCode of the pixelbender Hole effect to initialize a Shader in the HoleFilter class. |
| | HoleFilter |
The HoleFilter class applies a hole mask over a display or a bitmap. |
| | Knockout |
The byteCode of the pixelbender Knockout effect to initialize a Shader in the KnockoutFilter class. |
| | KnockoutFilter |
The KnockoutFilter class applies a filter by executing a shader on the object being filtered. |
| | Magnify |
The byteCode of the pixelbender Magnify effect to initialize a Shader in the MagnifyFilter class. |
| | MagnifyFilter |
The MagnifyFilter class applies a magnification transformation over a display or a bitmap. |
| | Mosaic |
The byteCode of the pixelbender Mosaic effect to initialize a Shader in the MosaicFilter class. |
| | MosaicFilter |
The MosaicFilter class applies a mosaic transformation over a display or a bitmap. |
| | Reflection |
The byteCode of the pixelbender Reflection effect to initialize a Shader in the ReflectionFilter class. |
| | ReflectionFilter |
The ReflectionFilter class applies a reflection over a display or a bitmap. |
| | RGBDistort |
The byteCode of the pixelbender RGBDistort effect to initialize a Shader in the RGBDistortFilter class. |
| | RGBDistortFilter |
The RGBDistortFilter class applies a filter by executing a shader on the object being filtered. |
| | RippleBlocks |
The byteCode of the pixelbender RippleBlocks effect to initialize a Shader in the RippleBlocksFilter class. |
| | RippleBlocksFilter |
Applies a ripple blocks effect. |
| | RippleCrossing |
The byteCode of the pixelbender RippleCrossing effect to initialize a Shader in the RippleCrossingFilter class. |
| | RippleCrossingFilter |
Applies a ripple crossing transition effect. |
| | RoundPixel |
The byteCode of the pixelbender RoundPixel effect to initialize a Shader in the RoundPixelFilter class. |
| | RoundPixelFilter |
The RoundPixelFilter class applies a filter by executing a shader on the object being filtered. |
| | ShaderCustomFilter |
The ShaderCustomFilter class applies a filter by executing a custom shader on the object being filtered. |
| | Sharpen |
The byteCode of the pixelbender Sharpen effect to initialize a Shader in the SharpenFilter class. |
| | SharpenFilter |
The SharpenFilter class applies a sharpen effect over a picture. |
| | Twirl |
The byteCode of the pixelbender Twirl effect to initialize a Shader in the TwirlFilter class. |
| | TwirlFilter |
The HoleFilter class applies a hole mask over a display or a bitmap. |
| | WaveReflection |
The byteCode of the pixelbender WaveReflection effect to initialize a Shader in the WaveReflectionFilter class. |
| | WaveReflectionFilter |
The ReflectionFilter class applies a wave reflection over a display or a bitmap. |