| Package | graphics.filters |
| Class | public class WaveReflectionFilter |
| Inheritance | WaveReflectionFilter ShaderCustomFilter flash.filters.ShaderFilter |
| Property | Defined By | ||
|---|---|---|---|
| amplitude : Number
The amplitude of the wave reflection (between 0 and 1). | WaveReflectionFilter | ||
![]() | description : String [read-only]
The description of the filter (defines in the Shader). | ShaderCustomFilter | |
| frequency : Number
The frequency of the wave reflection (between 0 and 1). | WaveReflectionFilter | ||
![]() | name : String [read-only]
The name of the filter (defines in the Shader). | ShaderCustomFilter | |
![]() | namespace : String [read-only]
The namespace of the filter (defines in the Shader). | ShaderCustomFilter | |
| progress : Number
The progress component of the wave reflection (between 0 and 1). | WaveReflectionFilter | ||
![]() | version : String [read-only]
The version of the filter (defines in the Shader). | ShaderCustomFilter | |
| Method | Defined By | ||
|---|---|---|---|
WaveReflectionFilter(shader:Shader = null, init:Object = null)
Creates a new WaveReflectionFilter instance. | WaveReflectionFilter | ||
clone():BitmapFilter [override]
Returns a shallow copy of the object. | WaveReflectionFilter | ||
| amplitude | property |
amplitude:NumberThe amplitude of the wave reflection (between 0 and 1).
public function get amplitude():Number public function set amplitude(value:Number):void| frequency | property |
frequency:NumberThe frequency of the wave reflection (between 0 and 1).
public function get frequency():Number public function set frequency(value:Number):void| progress | property |
progress:NumberThe progress component of the wave reflection (between 0 and 1). Specify the value to create the wave effect and animate it.
public function get progress():Number public function set progress(value:Number):void| WaveReflectionFilter | () | Constructor |
public function WaveReflectionFilter(shader:Shader = null, init:Object = null)Creates a new WaveReflectionFilter instance.
Parametersshader:Shader (default = null) — The Shader reference.
| |
init:Object (default = null) — The optional dynamic object to initialize the filter.
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| clone | () | method |
override public function clone():BitmapFilterReturns a shallow copy of the object.
ReturnsBitmapFilter — a shallow copy of the object.
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