| Package | graphics.filters |
| Class | public class RGBDistortFilter |
| Inheritance | RGBDistortFilter ShaderCustomFilter flash.filters.ShaderFilter |
| Property | Defined By | ||
|---|---|---|---|
| blueDirection : Number
Indicates the direction level of the blue component (between -1 and 1). | RGBDistortFilter | ||
| blueFrequency : Number
Indicates the frequency level of the blue component (between 0 and 1). | RGBDistortFilter | ||
| blueIntensity : Number
Indicates the intensity level of the blue component (between 0 and 1). | RGBDistortFilter | ||
![]() | description : String [read-only]
The description of the filter (defines in the Shader). | ShaderCustomFilter | |
| greenDirection : Number
Indicates the direction level of the green component (between -1 and 1). | RGBDistortFilter | ||
| greenFrequency : Number
Indicates the frequency level of the green component (between 0 and 1). | RGBDistortFilter | ||
| greenIntensity : Number
Indicates the intensity level of the green component (between 0 and 1). | RGBDistortFilter | ||
![]() | name : String [read-only]
The name of the filter (defines in the Shader). | ShaderCustomFilter | |
![]() | namespace : String [read-only]
The namespace of the filter (defines in the Shader). | ShaderCustomFilter | |
| redDirection : Number
Indicates the direction level of the red component (between -1 and 1). | RGBDistortFilter | ||
| redFrequency : Number
Indicates the frequency level of the red component (between 0 and 1). | RGBDistortFilter | ||
| redIntensity : Number
Indicates the intensity level of the red component (between 0 and 1). | RGBDistortFilter | ||
![]() | version : String [read-only]
The version of the filter (defines in the Shader). | ShaderCustomFilter | |
| Method | Defined By | ||
|---|---|---|---|
RGBDistortFilter(shader:Shader = null, init:Object = null)
Creates a new RGBDistorFilter instance. | RGBDistortFilter | ||
clone():BitmapFilter [override]
Returns a shallow copy of the object. | RGBDistortFilter | ||
| blueDirection | property |
blueDirection:NumberIndicates the direction level of the blue component (between -1 and 1).
public function get blueDirection():Number public function set blueDirection(value:Number):void| blueFrequency | property |
blueFrequency:NumberIndicates the frequency level of the blue component (between 0 and 1).
public function get blueFrequency():Number public function set blueFrequency(value:Number):void| blueIntensity | property |
blueIntensity:NumberIndicates the intensity level of the blue component (between 0 and 1).
public function get blueIntensity():Number public function set blueIntensity(value:Number):void| greenDirection | property |
greenDirection:NumberIndicates the direction level of the green component (between -1 and 1).
public function get greenDirection():Number public function set greenDirection(value:Number):void| greenFrequency | property |
greenFrequency:NumberIndicates the frequency level of the green component (between 0 and 1).
public function get greenFrequency():Number public function set greenFrequency(value:Number):void| greenIntensity | property |
greenIntensity:NumberIndicates the intensity level of the green component (between 0 and 1).
public function get greenIntensity():Number public function set greenIntensity(value:Number):void| redDirection | property |
redDirection:NumberIndicates the direction level of the red component (between -1 and 1).
public function get redDirection():Number public function set redDirection(value:Number):void| redFrequency | property |
redFrequency:NumberIndicates the frequency level of the red component (between 0 and 1).
public function get redFrequency():Number public function set redFrequency(value:Number):void| redIntensity | property |
redIntensity:NumberIndicates the intensity level of the red component (between 0 and 1).
public function get redIntensity():Number public function set redIntensity(value:Number):void| RGBDistortFilter | () | Constructor |
public function RGBDistortFilter(shader:Shader = null, init:Object = null)Creates a new RGBDistorFilter instance.
Parametersshader:Shader (default = null) — The Shader reference with the RGBDistort pixel bender filter inside.
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init:Object (default = null) — The optional dynamic object to initialize the filter.
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| clone | () | method |
override public function clone():BitmapFilterReturns a shallow copy of the object.
ReturnsBitmapFilter — a shallow copy of the object.
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