Documentation for classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners for those APIs that belong to a specific class in ActionScript. The classes are listed alphabetically. If you are not sure to which class a certain method or property belongs, you can look it up in the Index.
| Class | Package | Description | |
|---|---|---|---|
| _Environment | system | The internal Environment class. | |
| _VirtualMachine | system.diagnostics | The internal VirtualMachine class. | |
| AbstractController | vegas.controllers | This class provides a skeletal implementation of the IController interface, to minimize the effort required to implement this interface. | |
| AccessorInfo | system.reflection | The Accessor info class. | |
| AccessorType | system.reflection | This enumeration contains all accessor types. | |
| Action | system.process | This interface represents the methods implemented in the Action objects. | |
| ActionEntry | system.process | Contains all informations about an Action. | |
| ActionEvent | system.events | The ActionEvent is notify by all the objects who implements the Action interface. | |
| ActionLoader | system.process | This action process launch the load of a Loader object. | |
| ActionURLLoader | system.process | This action process launch the load of a URLLoader object. | |
| ActionURLStream | system.process | This action process launch the load of an URLStream object. | |
| AddChild | graphics.process.display | This process add a DisplayObject in a specific DisplayObjectContainer. | |
| AddChildAt | graphics.process.display | This process add a DisplayObject in a specific index in a DisplayObjectContainer. | |
| Adler32 | calista.hash | Adler-32 is a modification of the Fletcher checksum. | |
| aliases | core.data | This object is an helper to defines an dictionary of aliases. | |
| Align | graphics | The Align enumeration class provides constant values to align displays or components. | |
| AlphaComparator | system.comparators | This comparator compare String objects with an alphabetic order. | |
| AlphaMatte | graphics.filters | The byteCode of the pixelbender AlphaMatte effect to initialize a Shader with it. | |
| And | system.rules | Used to perform a logical conjunction on two conditions and more. | |
| AntPen | graphics.drawing | This pen display a marching ants path. | |
| ApplicationLoader | vegas.net | This loader load an external file who contains a context with all object definitions, resources and configuration objects to create and manage the ECMAObjectFactory IoC container. | |
| ArcPen | graphics.drawing | This pen draw a pie or chord arc shape with a Graphics object. | |
| ArcType | graphics | This static class register all types used to draw an Arc with the ArcPen tool. | |
| ArgumentInfo | system.reflection | This interface defines the argument information tool objects. | |
| ArgumentsParser | system.cli | Parse command line arguments. | |
| ArrayBag | system.data.bags | Implements Bag, using a ArrayMap to provide the data storage. | |
| ArrayCollection | system.data.collections | This class provides a basic implementation of the Collection interface, to minimize the effort required to implement this interface. | |
| ArrayEvent | system.events | The ArrayEvent to dispatch an event who contains an Array object. | |
| ArrayFieldIterator | system.data.iterators | Converts an array to an iterator but this iterator return the value of a specific field if the array is an array of objects. | |
| ArrayFilter | system.data.arrays | This filter contains all constants and methods to sort the Arrays in the application. | |
| ArrayIterator | system.data.iterators | Converts an Array to an iterator. | |
| ArrayList | system.data.lists | Resizable-array implementation of the List interface. | |
| ArrayMap | system.data.maps | Hash table based implementation of the Map interface. | |
| Arrays | system | A static class for Array utilities. | |
| ArraySet | system.data.sets | This class implement the Set interface and use an ArrayMap inside. | |
| ArrayStack | system.data.stacks | The based implementation of the Stack interface. | |
| ArrowPen | graphics.drawing | This pen is the basic tool to draw an arrow shape. | |
| AspectRatio | graphics.geom | The AspectRatio class encapsulates the width and height of an object and indicates this aspect ratio. | |
| AssemblyDomain | vegas.ioc.io | The static enumeration list of all ApplicationDomain modes in an AssemblyResource. | |
| AssemblyResource | vegas.ioc.io | This value object contains all information about a dll to load in the application. | |
| Attribute | system.process.caches | Determinates an "attribute" value object. | |
| AudioCodec | vegas.media | The Audio codec ID number enumeration class. | |
| AutoScrollContainer | lunas.containers | This auto scrollable container use an auto scroll effect. | |
| AVM2Loader | vegas.display | This AVM2Loader loads both of AVM1 and AVM2 swf as AVM2. | |
| Background | vegas.display | This display is used to create a background in your application or in an other display of the application. | |
| BackgroundButton | lunas.components.buttons | The basic BackgroundButton component. | |
| BackgroundButtonBuilder | lunas.components.buttons | The builders of the BackgroundButton component. | |
| BackgroundButtonStyle | lunas.components.buttons | This style of the BackgroundButton component. | |
| Bag | system.data | Defines a collection that counts the number of times an object appears in the collection. | |
| BagFormatter | system.data.bags | Converts a Bag to a custom string representation. | |
| BagIterator | system.data.iterators | Converts an Bag to an iterator. | |
| Bar | lunas | This interface defines all display bars. | |
| Base64 | calista.utils | The Base64 algorithm encoding tool class. | |
| Base8 | calista.utils | The Base8 algorithm encoding tool class. | |
| BasicEvent | system.events | system.events.BasicEvent is the basical event structure to work with system.events.EventDispatcher. | |
| Batch | system.process | A batch is a collection of Action objects. | |
| BatchTask | system.process | Batchs tasks and notify when all actions are finished. | |
| BevelRectanglePen | graphics.drawing | Draws a bevel rectangle. | |
| BezierPen | graphics.drawing | This pen draw a bezier line curve in a MovieClip reference. | |
| Beziers | graphics.geom | Static tool class to creates and manipulates Bezier curves. | |
| BigBitmap | graphics.display | Creates a BigBitmap object with a specified width and height. | |
| BindTask | system.process | This process wraps a function in another, locking its execution scope to a specific object. | |
| bit | core | The bit class allow you to manipulate the bits of an unsigned integer. | |
| BitmapFilterButton | lunas.components.buttons | This button filter motion to creates bitmap transitions when the button is over or selected. | |
| BitmapFilterButtonBuilder | lunas.components.buttons | The builder of the BitmapFilterButton component. | |
| BitmapFilterButtonStyle | lunas.components.buttons | The style of the BitmapFilterButton component. | |
| Blowfish | calista.hash | Blowfish is a keyed, symmetric block cipher, designed in 1993 by Bruce Schneier and included in a large number of cipher suites and encryption products. | |
| BOM | vegas.net | The BOM enumeration class. | |
| BOMInspector | vegas.net | This static tool class inspect and transform the BOM in a ByteArray object. | |
| BooleanComparator | system.comparators | An Comparator for Boolean objects that can sort either true or false first. | |
| BooleanEvent | system.events | The BooleanEvent to dispatch an event who contains a specific Boolean context. | |
| BooleanRule | system.rules | Evaluates a basic boolean conditional rule. | |
| Border | lunas | This interface defines a border in a specific elements (bases EdgeMetrics). | |
| Boundable | system.data | Defines an object that is bounded in size. | |
| BoxLayout | graphics.layouts | A Box layout lays out all children of a specific DisplayObjectContainer in a single vertical column or a single horizontal row. | |
| Broadcaster | system.broadcasters | This class provides a basic broadcaster interface based "Observer" event model (like ASBroadcaster in AS1). | |
| BubblePen | graphics.drawing | Draws a bubble shape with a custom alignment, offset, corner radius, arrow and size. | |
| Builder | lunas | The Builder interface. | |
| Button | lunas | This interface defines all methods to implement in a button display components. | |
| ButtonEvent | lunas.events | Invoked in the buttons or thumbs. | |
| ByteArrays | system | The static ByteArray tool class. | |
| Cache | system.process | Enqueue a collection of members definitions (commands) to apply or invoke with the specified target object. | |
| Calendar | vegas.date | This class contains all tools to creates a calendar. | |
| CameraExpert | vegas.media | This expert manage all Camera reference in the application. | |
| CameraStatus | vegas.media | The enumeration static class of all Camera status. | |
| CameraVO | vegas.media | This value object contains all values to set a Camera object. | |
| Canvas | graphics.drawing | The Canvas pen is used to draw a complex shape with differents points in a data model. | |
| CanvasTransform | graphics.drawing | This tool class transform a Canvas object with static methods. | |
| Caption | vegas.media.subtitles | The basic caption entry. | |
| Captions | vegas.media.subtitles | This tool find a specific Caption object in a Vector of Captions with a specific time value. | |
| CardinalDirection | graphics | The four cardinal directions or cardinal points are the directions of north, south, east, and west, commonly denoted by their initials: N, S, E, W. | |
| Chain | system.process | A chain is a sequence with a finite or infinite number of actions. | |
| ChangeModel | system.models | This model can keep an object in memory and emit messages if this object is changing. | |
| ChangeModel | vegas.models | This class provides a simple representation of the IModelObject interface. | |
| Char | system | The Char class. | |
| CharComparator | system.comparators | This comparator compare characters (String with one character) objects. | |
| CheatCode | vegas.ui | Creates a command ( or keywords, or cheat codes ) to type on the keyboard. | |
| CircleContainer | lunas.containers | This container display all this child elements with a circle trigonometric algorithm. | |
| CircleLayout | graphics.layouts | This layout display all the childs elements in a specific DisplayObjectContainer with a circle trigonometric algorithm. | |
| CirclePen | graphics.drawing | This pen is the tool to draw a circle vector shape. | |
| CircleSpectrum | graphics.filters | The byteCode of the pixelbender CircleSpectrum effect to initialize a Shader in the CircleSpectrumFilter class. | |
| CircleSpectrumFilter | graphics.filters | The CircleSpectrumFilter class maps a color spectrum to a circle area. | |
| CircularQueue | system.data.queues | The CircularQueue class allows for storing objects in a circular queue of a predefined size. | |
| ClassInfo | system.reflection | This interface defines the object who indicates all informations about a class in the reflection pattern of system. | |
| Cloneable | system | Supports cloning, which creates a new instance of a class with the same value as an existing instance. | |
| CMY | graphics.colors | CMY is the complement of RGB, it’s a subtractive systems with 3 components: Cyan, Magenta and Yellow. | |
| CMYK | graphics.colors | CMYK (short for cyan, magenta, yellow, and key (black), and often referred to as process color or four color) is a subtractive color model, used in color printing, also used to describe the printing process itself. | |
| Collection | system.data | The root interface in the collection hierarchy. | |
| CollectionFormatter | system.data.collections | Converts a Collection to a custom string representation. | |
| CollectionModelObject | vegas.models.collections | This model use an internal Collection to register value objects. | |
| Color | vegas.colors | Color extends the Color Object. | |
| ColorEvaluator | vegas.colors | Evaluates a rgb color string expression. | |
| ColorMatrix | graphics.colors | The 5x4 matrix for transforming the color and alpha components of a display. | |
| ColorSpace | graphics.colors | A color space (or color model) is an abstract mathematical model describing the way colors can be represented as tuples of numbers, typically as three or four values or color components (e.g. | |
| Command | system.events | A command is an easy entry with name and value property to launch a global command in the global event flow centralized in a specific FrontController singleton in the application. | |
| Comparable | system | This interface imposes a total ordering on the objects of each class that implements it. | |
| ComparableComparator | system.comparators | A Comparator that compares object if one of them is a Comparable object. | |
| Comparater | vegas.utils | The Comparater utility class is an all-static class with a method to returns true if two object are equals. | |
| Comparator | system | A comparison function, which imposes a total ordering on some collection of objects. | |
| Component | lunas | This interface defines the methods in a component based with the LunAS library. | |
| ComponentEvent | lunas.events | The event invoked in the components. | |
| ConcurrencyError | system.errors | The error throws when methods that have detected concurrent modification of an object when such modification is not permissible. | |
| Config | vegas.config | The dynamic Config singleton. | |
| ConfigCollector | vegas.config | The ConfigCollector class is a static collection to register all IConfigurable objects. | |
| ConfigEvaluator | system.ioc.evaluators | Evaluates a type string expression and return the value who corresponding in the config of the factory. | |
| ConfigResource | vegas.ioc.io | This resource object contains all information about a config file to load in the application. | |
| ConfigurableObject | vegas.config | This core class extend the CoreObject class and implement the IConfigurable interface. | |
| Configurator | system | The Configurator class defines the basic class used to creates custom configurations. | |
| Connection | vegas.net | The Connection class creates a two-way connection between a client and a server. | |
| ConnectionCode | vegas.net | The enumeration of all codes notify in a Connection when this status is changed. | |
| ConnectionLevel | vegas.net | This static enumeration class defines all net connection levels. | |
| ConstructorInfo | system.reflection | This interface defines the constructor informations in a class info. | |
| Container | lunas.containers | The Container class is the base components for all objects that can serve as display object containers on the display list. | |
| ContextResource | vegas.ioc.io | This resource object contains all information about a context file to load in the application. | |
| Controller | vegas.controllers | Defines a basic Controller in the application, all Controller objects implements the EventListener class. | |
| Copier | vegas.utils | The Copier utility class is an all-static class with a method to returns a copy representation of an object. | |
| Copyable | vegas | Interface implemented by classes that can produce "deep" copies of their objects. | |
| CoreAction | system.process | This class simplify a full implementation of the Action interface. | |
| CoreActionLoader | system.process | This core command object run a "loader" object and notify ActionEvent during a load process. | |
| CoreBitmap | vegas.display | The CoreBitmap class extends the flash.display.Bitmap class and implements the IDisplayObject interface. | |
| CoreBroadcaster | system.broadcasters | This basic class is used to create concrete Broadcaster implementations. | |
| CoreBuilder | lunas | This class provides a skeletal implementation of the Builder interface, to minimize the effort required to implement this interface. | |
| CoreButton | lunas.components.buttons | This class provides a skeletal implementation of the Button interface, to minimize the effort required to implement this interface. | |
| CoreButtonBuilder | lunas.components.buttons | This class provides a skeletal implementation of the button IBuilder objects. | |
| CoreComponent | lunas | This class provides a skeletal implementation of all the components in Lunas, to minimize the effort required to implement this interface. | |
| CoreConfigLoader | vegas.config | This skeletal class provides an easy implementation of the IConfigLoader interface. | |
| CoreEventDispatcher | system.events | This basic class is used to create concrete IEventDispatcher implementations. | |
| CoreGroup | lunas.groups | This abstract class defined a skeletal implementation to create component's groups. | |
| CoreLayout | graphics.layouts | The basic implementation of the layouts. | |
| CoreLoader | vegas.display | The CoreLoader class extends the flash.display.Loader class and implements the IDisplayObject interface. | |
| CoreLocalizationLoader | vegas.i18n | This skeletal class provides an easy implementation of the ILocalizationLoader interface. | |
| CoreMapBag | system.data.bags | This class provides a skeletal implementation of the Bag interface, to minimize the effort required to implement this interface. | |
| CoreModel | vegas.models | This class provides a skeletal implementation of the IModel interface, to minimize the effort required to implement this interface. | |
| CoreModelObject | vegas.models | This class provides a skeletal implementation of the IModelObject interface, to minimize the effort required to implement this interface. | |
| CoreMovieClip | vegas.display | The CoreMovieClip class extends the flash.display.MovieClip class and implements the IDisplayObject interface. | |
| CoreObject | vegas | CoreObject offers a default implementation of the Loggable and Serializable interfaces. | |
| CoreProgress | lunas | This class provides a skeletal implementation of all the Progress display components, to minimize the effort required to implement this interface. | |
| CoreProgressbar | lunas.components.bars | This class provides a skeletal implementation of all the IProgressbar display components, to minimize the effort required to implement this interface. | |
| CoreScrollbar | lunas.components.bars | This class provides a skeletal implementation of all the Scrollbar display components, to minimize the effort required to implement this interface. | |
| CoreSet | system.data.sets | The basic implementation of the Set interface. | |
| CoreShape | vegas.display | The CoreShape class extends the flash.display.Shape class and implements the IDisplayObject interface. | |
| CoreSimpleButton | vegas.display | The CoreSimpleButton class extends the flash.display.SimpleButton class and implements the IDisplayObject interface. | |
| CoreSound | vegas.media | The CoreSound class extends the flash.media.Sound class and implements the Identifiable, Lockable and Logable interfaces. | |
| CoreSprite | vegas.display | The CoreSprite class extends the flash.display.Sprite class and implements the IDisplayObject interface. | |
| CoreStyle | lunas | This class provides a skeletal implementation of the Style interface, to minimize the effort required to implement this interface. | |
| CoreStyleSheet | vegas.text | The CoreStyleSheet class extends the flash.text.StyleSheet. | |
| CoreTextField | vegas.text | The CoreTextField class extends the flash.text.TextField class and implements the IDisplayObject interface. | |
| CoreTextInput | lunas.components.textinputs | This class provides a skeletal implementation of the ITextInput interface, to minimize the effort required to implement this interface. | |
| CoreTransition | graphics.transitions | This core class defines the skeletal implementation of the Transition interface. | |
| CoreVideo | vegas.media | The CoreVideo class extends the flash.media.Video class and implements the IDisplayObject interface. | |
| CoreVisitable | vegas.utils.visitors | The abstract representation of the Visitable interface. | |
| Corner | graphics | Determinates the corner definition.This object is use to set for example the CornerRectanglePen implementation (Bevel, RoundedComplex, etc.) | |
| CornerRectanglePen | graphics.drawing | This pen draw a corner rectangle shape with a Graphics object. | |
| CountDown | system.process | A countdown is a sequence of counting backward to indicate the seconds, days, or other time units remaining before an event occurs or a deadline expires. | |
| Cover | vegas.display.coverflow | A cover thumb display. | |
| CoverEntry | vegas.display.coverflow | This entry register all components of a specified Cover in the coverflow 3D space. | |
| CoverFlow | vegas.display.coverflow | The cover flow container. | |
| CRC32 | calista.hash | A cyclic redundancy check (CRC) is a non-secure hash function designed to detect accidental changes to raw computer data, and is commonly used in digital networks and storage devices such as hard disk drives. | |
| CropBitmapData | graphics.display | Creates a new BitmapData with a crop of an original IBitmapDrawable object. | |
| CuePoint | vegas.media | The CuePoint information object. | |
| DashboardButton | lunas.components.buttons | The dashboard button component. | |
| DashboardButtonBuilder | lunas.components.buttons | The builder of the DashboardButton component. | |
| DashboardButtonStyle | lunas.components.buttons | This style of the DashboardButton component. | |
| DashLinePen | graphics.drawing | This pen is the basic tool to draw a dash line. | |
| Data | system.data | The Data interface defines the interface for object that have a data property. | |
| DateComparator | system.comparators | This comparator compare Date objects. | |
| DateEvaluator | system.evaluators | Evaluates Date object and transform it in string expressions. | |
| DateEvent | system.events | The DateEvent to dispatch an event who contains a specific Date context. | |
| DateFormatter | system.formatters | DateFormatter formats a given date with a specified pattern. | |
| Day | vegas.date | This static enumeration class register all string constants to defined a day. | |
| DelayedTask | system.process | Provides a delayed task, the task is executed after a specific delay in milliseconds. | |
| Delegate | system.events | Delegate event listener, this listener create a proxy over a method and this scope. | |
| Dimension | graphics.geom | The Dimension class encapsulates the width and height of an object. | |
| Direction | graphics | The most common relative directions are horizontal, vertical, left, right, forward, backward, up, and down. | |
| Directionable | graphics | This interface defines a graphic object or component with a direction. | |
| DirectionOrder | graphics | Defines the order to display all children in a specific horizontal or vertical container. | |
| DisplayObjectContainers | graphics.display | The DisplayObjectContainer tool class. | |
| DisplayObjects | graphics.display | The DisplayObject tool class. | |
| DistortPen | graphics.drawing | This pen tesselates an area into severals triangles to allow free transform distortion on BitmapData Objects. | |
| DivBy | system.rules | Evaluates if the division of a value by another returns 0. | |
| Drawable | graphics | This interface implement the draw() method in all the tools used to draw vector graphic shapes in the Shape, Sprite and MovieClip objects, and more. | |
| DynamicEvent | system.events | The DynamicEvent to dispatch a dynamic event with dynamic properties. | |
| EasingPolicy | graphics.transitions | This enumeration class is a helper to define if a display or a component can use motions or not. | |
| ECMAScript | system.serializers.eden | The ECMAScript parser class. | |
| EdenConfigLoader | vegas.config | The EdenConfigLoader class based on the eden notation. | |
| EdenConfigurator | system.serializers.eden | The configurator object of the eden parser. | |
| EdenEvaluator | system.evaluators | Evaluates an eden expression. | |
| EdenLoader | vegas.net | This loader load an external file with eden document inside and deserialize it when the loading is complete. | |
| EdenLocalizationLoader | vegas.i18n | The EdenLocalizationLoader class based on the eden notation. | |
| EdenSerializer | system.serializers.eden | The eden Serializer class | |
| EdgeMetrics | graphics.geom | The EdgeMetrics class specifies the thickness, in pixels, of the four edge regions around a visual component. | |
| EllipsePen | graphics.drawing | This pen is the tool to draw an elipse vector shape. | |
| ElseIf | system.logic | Defines a conditional rule to defines a specific 'elseif' block in a IfTask reference. | |
| ElseIfEmptyString | system.logic | Defines if a value is an empty string in an 'elseif' conditional block. | |
| ElseIfEquals | system.logic | Defines an equality between two values in an 'elseif' conditional block. | |
| ElseIfFalse | system.logic | Defines if a condition is false in an 'elseif' conditional block. | |
| ElseIfGreaterOrEqualsThan | system.logic | Defines if a value is greater or equals than an other in an 'elseif' conditional block. | |
| ElseIfGreaterThan | system.logic | Defines if a value is greater than an other in an 'elseif' conditional block. | |
| ElseIfLessOrEqualsThan | system.logic | Defines if a value is less or equals than an other in an 'elseif' conditional block. | |
| ElseIfLessThan | system.logic | Defines if a value is less than an other in an 'elseif' conditional block. | |
| ElseIfNull | system.logic | Defines if a value is null in an 'elseif' conditional block. | |
| ElseIfTrue | system.logic | Defines if a condition is true in an 'elseif' conditional block. | |
| ElseIfZero | system.logic | Defines if a value is 0 in an 'elseif' conditional block. | |
| EmptyString | system.rules | Evaluates if the value is an empty String. | |
| Entities | system.text.html | The HTML entities tool class. | |
| Entity | system.text.html | The Entity class. | |
| Entry | system.data | A map entry (key-value pair). | |
| EntryEvent | vegas.events | A basic Entry event. | |
| Enum | system | This class determinates a basic implementation to creates enumeration objects. | |
| Equals | system.rules | Used to perform a logical conjunction on two conditions and more. | |
| Equatable | system | This interface is implemented by classes that can compare an object with their objects. | |
| Evaluable | system.evaluators | An Evaluator is a class that can interpret an object to another object. | |
| Even | system.rules | Evaluates if the value is even. | |
| EventDispatcher | system.events | Stores the listeners object an notifies them with the DOM Events level 2/3 of the W3C. | |
| EventDispatcherTask | system.process | A process who dispatch events with a specific EventDispatcher object. | |
| EventListener | system.events | The EventListener interface is the primary method for handling events. | |
| EventListenerBatch | system.events | The EventListenerBatch objects handle several EventListener as one EventListener. | |
| ExpressionFormatter | system.formatters | This dictionary register formattable expression and format a String with all expressions in the dictionnary. | |
| ExternalTarget | system.logging.targets | Provides a logger target that uses the FireBug console extension in Firefox to output log messages. | |
| Factor | graphics.numeric | Implements the static behaviours of the Factor Class. | |
| Factory | vegas | Defines an interface implemented by classes that create objects. | |
| False | system.rules | Evaluates if the condition is false. | |
| FastDispatcher | system.broadcasters | This class provides a fast event dispatcher based "Observer" event model (like ASBroadcaster in AS1) but used Event object to dispatch the message to the listeners. | |
| FillBitmapStyle | graphics | Defines the fill style of the vector shapes. | |
| FillGradientStyle | graphics | Defines the fill style of the vector shapes. | |
| FillShaderStyle | graphics | Defines the fill style of the vector shapes. | |
| FillStyle | graphics | Defines the fill style of the vector shapes. | |
| Filters | graphics.filters | This collector defines all filters to update a specific DisplayObject view with multiple BitmapFilter (or multiple with the apply method). | |
| FiltersDisplay | graphics.process.display | This process apply filters over a DisplayObject. | |
| FilterType | system.reflection | The filter type enumeration class. | |
| FilterVO | vegas.vo | This class provides a binary filter value object. | |
| FlashVars | vegas.net | This manager register the reference of the parameters object of the root of your application. | |
| FLVMetaData | vegas.media | The FLVMetaData instances contains all datas values injected in the external FLV video. | |
| Focusable | lunas | This interface defines an object groupable and focusable in the application. | |
| FontEvent | vegas.events | Flash® Player dispatches a FontEvent object when the user dispatch an event with a Font inside. | |
| FontLoader | vegas.text | This loader load an external swf who contains embed fonts. | |
| FontResource | vegas.ioc.io | This resource contains all information about an external library (swf) to embed fonts in the application. | |
| Formattable | system.formatters | Interface implemented by classes that can format a value in a specific string expression. | |
| FrameEngine | graphics.transitions | A virtual Frame interval engine with a onEnterFrame event. | |
| FrameLabelButton | lunas.components.buttons | The FrameLabelButton class is use over a "state" MovieClip with the 4 default frame's labels with the name : "disabled" : the frame when the button is disabled. "down" : the frame when the button is down. "over" : the frame when the button is over. "up" : the first frame when the button is up. The stop() method is call in the first frame of the component when the constructor is launched. This class looks like SimpleButton class but you can use the registerType() and the unregisterType() method to add or remove a ButtonEvent type (DISABLED, OVER, DOWN...) corresponding with a frame label in the MovieClip view of the button. Example : import lunas.components.buttons.FrameLabelButton ; import lunas.events.ButtonEvent ; var bt:FrameLabelButton = new FrameLabelButton() ; bt.x = 50 ; bt.y = 50 ; // only if toggle is true and selected is true bt.registerType( ButtonEvent.OVER_SELECTED ) ; bt.registerType( ButtonEvent.OUT_SELECTED ) ; addChild(bt) ; try { // The QuestionButton is the class of a MovieClip in the library of the swf who extends MovieClip bt.states = new QuestionButton() ; } catch(e:Error ) { trace(e) ; } // test the toggle var keyDown:Function = function( e:KeyboardEvent ):void { var code:uint = e.keyCode ; switch( code ) { case Keyboard.SPACE : { bt.enabled = !bt.enabled ; break ; } default : { bt.toggle = !bt.toggle ; } } } stage.addEventListener( KeyboardEvent.KEY_DOWN , keyDown ) ; // debug var debug:Function = function( e:Event ):void { trace( "toggle:" + bt.toggle + " selected:" + bt.selected + " type:" + e.type + " enabled:" + bt.enabled ) ; } bt.addEventListener( ButtonEvent.CLICK , debug ) ; bt.addEventListener( ButtonEvent.DISABLED , debug ) ; bt.addEventListener( ButtonEvent.DOWN , debug ) ; bt.addEventListener( ButtonEvent.OUT , debug ) ; bt.addEventListener( ButtonEvent.OUT_SELECTED , debug ) ; bt.addEventListener( ButtonEvent.OVER , debug ) ; bt.addEventListener( ButtonEvent.OVER_SELECTED , debug ) ; bt.addEventListener( ButtonEvent.SELECT , debug ) ; bt.addEventListener( ButtonEvent.UNSELECT , debug ) ; bt.addEventListener( ButtonEvent.UP , debug ) ; | |
| FrameLabelButtonBuilder | lunas.components.buttons | The builder of the FrameLabelButton component. | |
| FrameLabelEvent | graphics.events | The FrameLabelEvent dispatch a FrameLabel object. | |
| FrameLoop | graphics.transitions | This MovieClip contains two frames and emit a signal when is playing. | |
| FrameTimer | graphics.transitions | Constructs a new FrameTimer object with the specified delay and repeat state. | |
| FreePolygonPen | graphics.drawing | This pen is the tool to draw a free polygon vector shape. | |
| FrontController | system.events | The front controller pattern defines a single EventDispatcher that is responsible for processing application requests. | |
| GearPen | graphics.drawing | This pen drawing gears. | |
| GenericComparator | system.comparators | This comparator compare two Objects by field. | |
| GenericParser | system.text.parser | The GenericParser static tool class. | |
| Geometry | graphics.geom | This interface provides the common methods in all the geometric objects. | |
| Gnomonic | graphics.filters.projections | The byteCode of the pixelbender Gnomonic effect to initialize a Shader with it. | |
| GnomonicFilter | graphics.filters.projections | Apply a gnomonic azimuthal projection. | |
| GradientMatrix | graphics.geom | This Matrix fix the native implementation of the Matrix.createGradientBox() is unfortunately entirely useless as soon as you try to introduce rotation and scaling to a gradient because internally the order of matrix operations is unsuited for that task. | |
| GradientStyle | graphics | Defines the basic core style to defines the LineGradientStyle and the fillGradientStyle class. | |
| GrayScale | graphics.filters | The byteCode of the pixelbender GrayScale effect to initialize a Shader in the GrayScaleFilter class. | |
| GrayScaleFilter | graphics.filters | The GrayScaleFilter class applies a gray scale color transformation over a display or a bitmap. | |
| GreaterOrEqualsThan | system.rules | Used to indicates if a value is greater or equal than another value. | |
| GreaterThan | system.rules | Used to indicates if a value is greater than another value. | |
| GridLayout | graphics.layouts | The Grid layout lays out a container's children in a rectangular grid. | |
| Groupable | lunas | This interface defines an object groupable in the application. | |
| Halftone | graphics.filters | The byteCode of the pixelbender Halftone effect to initialize a Shader in the HalftoneFilter class. | |
| HalftoneFilter | graphics.filters | The HalftoneFilter class applies a halftone filter over a picture. | |
| Hashable | vegas | Interface implemented by classes that can return a hash code value. | |
| HashBag | system.data.bags | Implements Bag, using a HashMap to provide the data storage. | |
| HashCode | vegas | Collected methods which allow easy implementation of hashCode. | |
| HashMap | system.data.maps | Hash table based implementation of the Map interface. | |
| HashSet | system.data.sets | HashSet based implementation of the Set interface and use a HashMap inside. | |
| Hexagon | graphics.geom | A regular hexagon is a six-sided regular polygon. | |
| HexagonPen | graphics.drawing | This pen is the tool to draw an hexagon vector shape. | |
| HideDisplay | graphics.process.display | This process hide a DisplayObject. | |
| Hole | graphics.filters | The byteCode of the pixelbender Hole effect to initialize a Shader in the HoleFilter class. | |
| HoleFilter | graphics.filters | The HoleFilter class applies a hole mask over a display or a bitmap. | |
| Host | system.hosts | The Host class. | |
| HostID | system.hosts | This static enumeration class defines all host identifiers. | |
| HostnameType | system.network | The enumeration class of all host name types. | |
| HSL | graphics.colors | A system which represents color as Hue, Saturation and Lightness. | |
| HSV | graphics.colors | A system which represents color as Hue, Saturation and Value. | |
| HTML | system.text.html | The HTML tool class. | |
| HTMLColor | vegas.colors | Enumeration static class to defined Basic HTML data types. | |
| HTMLEntities | vegas.net | This static tool class encode or decode the HTML entities in a string. | |
| HTTPHost | vegas.net | Holds all of the variables needed to describe an HTTP connection to a host. | |
| IconButton | lunas.components.buttons | The IconButton component with a label and a basic icon display representation. | |
| IconButtonBuilder | lunas.components.buttons | The builder of the IconButton component. | |
| IconButtonStyle | lunas.components.buttons | The style class of the IconButton component. | |
| IConfigLoader | vegas.config | This interface provides a config loader object. | |
| IConfigurable | vegas.config | The IConfigurable interface defines configurable objects. | |
| Iconifiable | lunas | This interface defines all display components with an icon. | |
| IconLabel | lunas.components.labels | The iconifiable label component. | |
| IconLabelBuilder | lunas.components.labels | The builder of the IconLabel component. | |
| IconLabelStyle | lunas.components.labels | The style of the IconLabel component. | |
| IContainer | lunas | This interface defines all method of the Container components. | |
| Identifiable | system.data | This interface defines a common structure for identifiable classes (has an "id" property). | |
| IDisplayObject | vegas.display | This interface defines all interfaces who implements the core displays objects. | |
| IEventDispatcher | system.events | This interface defines the methods of the system.events.EventDispatcher class. | |
| IfEmptyString | system.logic | Perform some tasks based on whether a given value is an empty string (""). | |
| IfEquals | system.logic | Perform some tasks based on whether a given condition holds equality of two values. | |
| IfFalse | system.logic | Perform some tasks based on whether a given condition holds false. | |
| IfGreaterOrEqualsThan | system.logic | Perform some tasks based on whether a given value is greater or equal than another value. | |
| IfGreaterThan | system.logic | Perform some tasks based on whether a given value is greater than another value. | |
| IFillStyle | graphics | This interface provides basic implementation to create fill setting helper in the IPen objects. | |
| IfLessOrEqualsThan | system.logic | Perform some tasks based on whether a given value is less or equal than another value. | |
| IfLessThan | system.logic | Perform some tasks based on whether a given value is less than another value. | |
| IfNull | system.logic | Perform some tasks based on whether a given value is null (strict or not). | |
| IfTask | system.logic | Perform some tasks based on whether a given condition holds true or not. | |
| IfTrue | system.logic | Perform some tasks based on whether a given condition holds true. | |
| IfUndefined | system.logic | Perform some tasks based on whether a given value is undefined. | |
| IfZero | system.logic | Perform some tasks based on whether a given value is 0. | |
| ILineStyle | graphics | This interface provides basic implementation to create line setting helper in the IPen objects. | |
| ILocalizationLoader | vegas.i18n | This interface provides a config loader object. | |
| IMEModeSupport | lunas | The IIMESupport interface defines the interface for any component that supports IME. | |
| IndexedMapModelObject | vegas.models.maps | This map model is indexed and you can select all value objects register with the basic index (int) property. | |
| INetStreamClient | vegas.net | This interface provides all callback methods invoked in a NetStream object. | |
| Initializer | system.process | This Action launch the initialize method of the object but notify an event before (ActionEvent.START) and after(ActionEvent.FINISH) the process. | |
| InitMapModelObject | vegas.models.maps | Initialize the model with a Array of ValueObject objects. | |
| InteractiveConsole | system.terminals | An InteractiveConsole can read/write to an output. | |
| InterfaceInfo | system.reflection | This interface defines all informations about an interface. | |
| InternalBroadcaster | system.broadcasters | This class provides a basic implementation of the Broadcaster interface. | |
| InternalDispatcher | system.events | This abstract class provides all basic methods of the system.events.EventDispatcher. | |
| InternalSignal | system.signals | This core basic class provides all basic methods of the system.events.Signal interface. | |
| InvalidChannelError | system.errors | The error throws when an invalid channel is find. | |
| InvalidFilterError | system.errors | The error throws when an invalid filter is find. | |
| IObjectDefinition | system.ioc | Describes an object instance, which has property values, constructor argument values, and further information supplied by concrete implementations. | |
| IObjectDefinitionContainer | system.ioc | This interface creates the dependencies with the definitions. | |
| IObjectFactory | system.ioc | Describes all methods defines in a factory who implement the inversion of control design pattern. | |
| IObjectFactoryStrategy | system.ioc | Defines factory strategies to replace the natural strategy to create an object in the factory. | |
| IPen | graphics.drawing | This interface defined the IPen implementation to creates shaped in Shape, Sprite and MovieClip objects. | |
| IRemotingServiceListener | system.remoting | This interface provides all the basic slots for the RemotingService instances. | |
| ISound | vegas.media | This interface defines all interfaces who implements the core sound objects. | |
| ItemButton | lunas.components.buttons | The ItemButton component. | |
| ItemButtonBuilder | lunas.components.buttons | The builder of the ItemButton component. | |
| ItemButtonStyle | lunas.components.buttons | This style of the ItemButton component. | |
| Iterable | system.data | Implementing this interface allows an object to be iterable. | |
| IterableFormatter | system.data.iterators | Converts an Iterable object to a custom string representation. | |
| Iterator | system.data | This interface defines the iterator pattern over a collection. | |
| ITimer | graphics.transitions | This interface defines the methods to implement timer object create tile interval process. | |
| JSONConfigLoader | vegas.config | The JSONConfigLoader class based on the JSON notation. | |
| JSONError | vegas.strings.json | This JSONError is throw in the JSON static methods. | |
| JSONLoader | vegas.net | This loader load an external file with JSON dom inside and deserialize it when the loading is complete. | |
| JSONLocalizationLoader | vegas.i18n | The JSONLocalizationLoader class based on the JSON notation. | |
| JSONSerializer | vegas.strings.json | This class is the concrete class of the JSON singleton. | |
| JSONStrings | vegas.strings.json | The string messages used in the JSON class. | |
| KernelModel | system.models | This class provides a skeletal implementation of the Model interface, to minimize the effort required to implement this interface. | |
| KeyInspector | vegas.ui | The key inspector listenen all keyboard event of a specific InterativeObject display and indicates if a specific key is down or up (with the isDown and isUp methods). | |
| Knockout | graphics.filters | The byteCode of the pixelbender Knockout effect to initialize a Shader in the KnockoutFilter class. | |
| KnockoutFilter | graphics.filters | The KnockoutFilter class applies a filter by executing a shader on the object being filtered. | |
| Label | lunas.components.labels | The Label component. | |
| Labelable | lunas | Denotes elements or components that can be associated with label elements. | |
| LabelBuilder | lunas.components.labels | The builder of the Label component. | |
| LabelButton | lunas.components.buttons | This button contains a basic label field to display. | |
| LabelButtonBuilder | lunas.components.buttons | The builder of the LabelButton component. | |
| LabelButtonStyle | lunas.components.buttons | This style of the LabelButton component. | |
| LabelStyle | lunas.components.labels | The style of the Label component. | |
| Lambert | graphics.filters.projections | The byteCode of the pixelbender Lambert effect to initialize a Shader with it. | |
| LambertFilter | graphics.filters.projections | Apply a lambert azimuthal projection. | |
| Lang | vegas.i18n | This static enumeration class defines the language code of the system on which the player is running. | |
| Layout | graphics.layouts | This interface defines the basic implementation of the layout engine. | |
| LessOrEqualsThan | system.rules | Used to indicates if a value is less or equal than another value. | |
| LessThan | system.rules | Used to indicates if a value is less than another value. | |
| LevelBar | lunas.components.bars | This level bar is used to load and control a media (video, sound, etc.) | |
| LevelBarBuilder | lunas.components.bars | The builder of the LevelBar component. | |
| LevelBarStyle | lunas.components.bars | The style of the LevelBar component. | |
| Library | system | The basic framework Library to be included in the SWC. | |
| LightButton | lunas.components.buttons | This LightButton is a button who use a LightColor motion to creates light effects when the button is over or click. | |
| LightButtonBuilder | lunas.components.buttons | The builder of the LightButton component. | |
| LightButtonStyle | lunas.components.buttons | The style of the LightButton component. | |
| LightColor | vegas.colors | This class is the basic extension of the actionscript Color class to changed light and contrast over a MovieClip. | |
| LightFrameLabelButton | lunas.components.buttons | This LightFrameLabelButton is a button who use a LightColor motion to creates light effects when the button is over or click. | |
| LightFrameLabelButtonBuilder | lunas.components.buttons | The builder of the LightFrameLabelButton component. | |
| LightFrameLabelButtonStyle | lunas.components.buttons | The style of the LightFrameLabelButton component. | |
| Line | graphics.geom | Defines a linear equation of the form : ax + by = c with fixed real coefficients a, b and c such that a and b are not both zero. | |
| LinearQueue | system.data.queues | LinearQueue is a collection and stores values in a 'first-in, first-out' manner. | |
| LineFormattedTarget | system.logging.targets | All logger target implementations that have a formatted line style output should extend this class. | |
| LineGradientStyle | graphics | Defines the line style of the vector shapes with the flash.display.graphics.lineGradientStyle method. | |
| LinePen | graphics.drawing | This pen is the basic tool to draw a line. | |
| Lines | graphics.geom | Static tool class to manipulate and transform Line references. | |
| LineShaderStyle | graphics | Defines the line shader style of the vector shapes. | |
| LineStyle | graphics | Defines the line style of the vector shapes. | |
| LinkedList | system.data.lists | Linked list implementation of the List and Queue interface. | |
| LinkedListEntry | system.data.lists | Internal class in the LinkedList class to defined all entries in the list and the links betweens alls. | |
| LinkedListIterator | system.data.iterators | Converts a LinkedList to a specific ListIterator. | |
| List | system.data | An ordered collection (also known as a sequence). | |
| ListContainer | lunas.containers | The ListContainer class is a list container component. | |
| ListIterable | system.data | Implementing this interface allows a List to be iterable. | |
| ListIterator | system.data | Defines an iterator that operates over an ordered list. | |
| Locale | vegas.i18n | The dynamic Locale reference to register all external locale properties with a Lang object. | |
| LocaleEvaluator | system.ioc.evaluators | Evaluates a type string expression and return the value who corresponding in the locale reference in the configuration of the factory. | |
| LocaleResource | vegas.ioc.io | This resource object contains all information about a localization file to load in the application. | |
| Localization | vegas.i18n | The Localization class allows to manage via textual files with 'JSON' or 'eden' format to charge the textual contents of an application according to the parameters of languages chosen by the users. | |
| LocalizationEvent | vegas.events | The LocalizationEvent is used in the Localization singleton to notify a change. | |
| Lockable | system.process | This interface is implemented by all objects lockable. | |
| Loggable | system.logging | Implementing this interface allows an object who use a Logger object. | |
| Logger | system.logging | API for sending log output. | |
| LoggerEntry | system.logging | Represents the log information for a single logging notification. | |
| LoggerFactory | system.logging | This factory provides pseudo-hierarchical logging capabilities with multiple format and output options. | |
| LoggerLevel | system.logging | Static class containing constants for use in the level property. | |
| LoggerStrings | system.logging | The enumeration of all string expressions in the logger factory engine. | |
| LoggerTarget | system.logging | This class provides the basic functionality required by the logging framework for a logger target implementation. | |
| Luhn | vegas.strings | It is a simple checksum formula used to validate a variety of account numbers, such as credit card numbers, etc. | |
| LZW | calista.utils | Compresses and decompresses text with the LZW algorithm. | |
| MagicReference | system.ioc | Enumeration of all "magic reference patterns" id can be use in the object definition to create a dependency with special object reference in the factory. | |
| Magnify | graphics.filters | The byteCode of the pixelbender Magnify effect to initialize a Shader in the MagnifyFilter class. | |
| MagnifyFilter | graphics.filters | The MagnifyFilter class applies a magnification transformation over a display or a bitmap. | |
| MangaPatterns | graphics.display.patterns | This static factory generates manga patterns. | |
| Map | system.data | An object that maps keys to values. | |
| MapEntry | system.data.maps | Represents a pair key/value entry in a Map. | |
| MapFormatter | system.data.maps | Converts a Map to a custom string representation. | |
| MapIterator | system.data.iterators | Converts a Map to an iterator. | |
| MapModel | system.models.maps | This model use an internal Map to register objects with a specific key. | |
| MapModel | vegas.models.maps | This model use an internal Map to register Entry objects with a specific key and this corresponding value. | |
| MapModelObject | vegas.models.maps | This model use an internal Map to register value objects with a specific key. | |
| MapUtils | system.data.maps | The MapUtils utility class is an all-static class with methods for working with map. | |
| MathEvaluator | system.evaluators | Evaluates mathematical string expressions. | |
| Matrix2 | graphics.geom | Matrix with 4 rows and 4 columns. | |
| Matrix4 | graphics.geom | Matrix with 4 rows and 4 columns. | |
| MatrixContainer | lunas.containers | This container use a matrix layout pattern. | |
| MatrixN | graphics.geom | Defines a Matrix with n rows and n columns. | |
| Matrixs | graphics.geom | Static tool class to manipulate and transform flash.geom.Matrix instances. | |
| Matrixs4 | graphics.geom | Static tool class to manipulate and transform Matrix4 references. | |
| MatrixTransform | graphics.geom | Helper to transform a flash.geomatrix.Matrix. | |
| MD5 | calista.hash | Encrypt a string with the MD5 algorithm. | |
| MediaButton | lunas.components.buttons | The MediaButton component. | |
| MediaButtonBuilder | lunas.components.buttons | The builder of the MediaButton component. | |
| MediaButtonStyle | lunas.components.buttons | This style of the MediaButton style. | |
| MediaExpert | vegas.media | This core expert is a basic implementation to create the MicrophoneExpert and CameraExpert class. | |
| MediaExpertEvent | vegas.events | Dispatched when a Microphone or Camera status is changed "muted" or "unmuted" or if this activity is changed. | |
| MemberInfo | system.reflection | This interface is implemented in all the member information objects. | |
| MemberType | system.reflection | The member type enumeration class. | |
| MessageBroadcaster | system.broadcasters | This class provides a Broadcaster to dispatch basic message, this broadcaster use a basic "Observer" implementation (like ASBroadcaster in AS1). | |
| Metaball | graphics.geom | Metaballs are, in computer graphics, organic-looking n-dimensional objects. | |
| metadata | system | stores static metadata about the project | |
| Method | system.process.caches | Determinates a "method" value object. | |
| MethodInfo | system.reflection | This interface defines the method information tool objects. | |
| MicrophoneExpert | vegas.media | This expert manage all Microphone reference in the application. | |
| MicrophoneStatus | vegas.media | The enumeration static class of all Microphone status. | |
| MicrophoneVO | vegas.media | This value object contains all values to set a Microphone object. | |
| MIME | vegas.net | Multipurpose Internet Mail Extensions (MIME), an Internet media type, originally called a MIME type after MIME and sometimes a Content-type after the name of a header in several protocols whose value is such a type, is a two-part identifier for file formats on the Internet. | |
| Minifier | vegas.strings | Provides a script to remove comments and unnecessary whitespaces from ECMAScript strings. | |
| MinifierStrings | vegas.strings | The string messages used in the Minifier class. | |
| MobileDeviceType | graphics.display | Constants defining mobile device types. | |
| Model | system.models | The Model interface defines all models in the application. | |
| Model | vegas.models | The Model interface defines all models in the application, all models are Identifiable and Runnable. | |
| ModelObject | vegas.models | This interface define a model who register and manipulate ValueObject objects. | |
| ModelObjectEvent | vegas.events | The ModelObjectEvent is the basic event use in a IModelObject to notify changed. | |
| Month | vegas.date | This static enumeration class register all string constants to defined a month. | |
| Months | system.formatters.date | This static enumeration class register all string constants to defined a month. | |
| Mosaic | graphics.filters | The byteCode of the pixelbender Mosaic effect to initialize a Shader in the MosaicFilter class. | |
| MosaicFilter | graphics.filters | The MosaicFilter class applies a mosaic transformation over a display or a bitmap. | |
| Motion | graphics.transitions | The Motion class. | |
| MouseWheelInspector | vegas.ui | This mousewheel inspector use JS to inspect the mouse wheel event (problem with mac for example). | |
| MoveTo | graphics.process.display | This process move a DisplayObject in a specific x,y,z position. | |
| MultiEvaluator | system.evaluators | This IEvaluator use a Array collection of evaluators to evaluate the specified value. | |
| MultiMap | system.data | This interface defines a Map with multiple values to keys. | |
| MultiMapFormatter | system.data.maps | Converts a MultiMap to a custom string representation. | |
| MultiSetMap | system.data.maps | The MultiSetMap is a MutltiMap that contains no duplicate elements in a specified key. | |
| MultiValueMap | system.data.maps | A Map with multiple values to keys. | |
| NetServerConnection | vegas.net | This class extends the NetConnection class and defined an implementation based on VEGAS to used Flash Remoting or Flash MediaServer (with AMF protocol). | |
| NetServerEvent | vegas.events | This is invoked in a NetServerConnection object during a connection with a server. | |
| NetServerGateway | vegas.net | The NetSeverGateway create a gateway between the Flash client and the FMS server. | |
| NetServerInfo | vegas.net | Defines the information object in a onStatus callback method. | |
| NetServerInfoVO | vegas.vo | This value object contains information sending by a server. | |
| NetServerLevel | vegas.net | This static enumeration class defines all net server levels. | |
| NetServerStatus | vegas.net | Defines the enumeration of all NetServerConnection status codes. | |
| NetStreamClient | vegas.net | Specifies the advanced object on which callback methods are invoked by a NetStream object. | |
| NetStreamExpert | vegas.net | This expert control a NetStream. | |
| NetStreamPublishType | vegas.net | Enumeration of all valid values to publish streaming media with a NetStream object. | |
| NetStreamStatus | vegas.net | The NetStream status object who contains the level and the status value of all NetStreams in the application. | |
| NetStreamTransition | vegas.net | This transition control a netstream with a specific expert. | |
| NonUniqueKeyError | system.errors | The error throws when a key is non unique. | |
| NoSuchElementError | system.errors | Thrown by an Iterator to indicate that there are no more elements in the iteration. | |
| Not | system.rules | Used to perform logical negation on a specific condition. | |
| NotEquals | system.rules | Performs a logical comparison of the two values to determine if are not equal. | |
| Null | system.rules | Evaluates if the value is null. | |
| NullComparator | system.comparators | This comparator compare Null objects. | |
| NumberComparator | system.comparators | This comparator compare two Number objects. | |
| NumberEvent | system.events | The NumberEvent to dispatch an event who contains a specific Number context. | |
| NumberUtil | vegas.utils | The NumberUtil utility class is an all-static class with methods for working with number. | |
| ObjectArgument | system.ioc | This object defines an argument definition in an object definition. | |
| ObjectAttribute | system.ioc | The static enumeration list of all object attributes. | |
| ObjectConfig | system.ioc | This object contains the configuration of the IoC object factory. | |
| ObjectDefinition | system.ioc | The concrete implementation of the IObjectDefinition interface. | |
| ObjectDefinitionContainer | system.ioc | Creates a container to register all the Object define by the corresponding IObjectDefinition objects. | |
| ObjectFactory | system.ioc | The basic Inversion of Control container/factory class. | |
| ObjectFactoryLoader | vegas.ioc | This loader object load an external IoC context and this dependencies and fill the IoC container. | |
| ObjectFactoryMethod | system.ioc.strategies | This object create a delegate factory configured in the IObjectDefinition and replace the natural factory of the ObjectFactory. | |
| ObjectFactoryProperty | system.ioc.strategies | This object create a proxy factory configured in the IObjectDefinition and replace the natural factory of the ObjectFactory. | |
| ObjectFactoryReference | system.ioc.strategies | This stategy get a reference in the IoC factory if the "factoryReference" attribute is used in the object definition. | |
| ObjectFactoryValue | system.ioc.strategies | This stategy create an object in the IoC factory with an easy value if the attribute "factoryValue" is used in the object definition. | |
| ObjectIterator | system.data.iterators | Converts an object to an iterator of all enumerable properties of the Object. | |
| ObjectListener | system.ioc | This object defines a listener definition in an object definition. | |
| ObjectMethod | system.ioc | This object defines a method definition with a method name and this arguments. | |
| ObjectOrder | system.ioc | Enumeration of all sort of "orders" can be use in the object definitions. | |
| ObjectPool | vegas.utils.pool | This class implements the object pool design pattern implementation. | |
| ObjectPoolBuilder | vegas.utils.pool | This interface defines an object pool factory object. | |
| ObjectPoolNode | vegas.utils.pool | This class defines all nodes in the ObjectPool manager. | |
| ObjectProperty | system.ioc | This object defines a property definition in the object definitions. | |
| ObjectReceiver | system.ioc | This object defines a receiver definition in an object definition. | |
| ObjectResource | vegas.ioc.io | Convenience base class for resource implementations in the IoC factory loader. | |
| ObjectResourceInfo | vegas.ioc.io | The ObjectResource info object. | |
| ObjectResourceType | vegas.ioc.io | Convenience base class for resource implementations. | |
| Objects | system | A static class for Object utilities. | |
| ObjectScope | system.ioc | The static enumeration list of all object scopes. | |
| ObjectStaticFactoryMethod | system.ioc.strategies | This object create a static proxy factory configured in the IObjectDefinition and replace the natural factory of the ObjectFactory. | |
| ObjectStaticFactoryProperty | system.ioc.strategies | This object create a static proxy factory configured in the IObjectDefinition and replace the natural factory of the ObjectFactory. | |
| Odd | system.rules | Evaluates if the value is odd. | |
| OperatingSystem | system.hosts | Represents information about an operating system, such as the version and platform identifier. | |
| Or | system.rules | Used to perform a logical disjunction on two conditions or more. | |
| OrderedIterator | system.data | Defines an iterator that operates over an ordered collection. | |
| OrderedMapModel | system.models.maps | This map model object is ordered with a previous and next methods inside. | |
| OrderedMapModelObject | vegas.models.maps | This map model object is ordered with a previous and next methods inside. | |
| Orientation | graphics | Constants defining layout orientation options. | |
| Orthographic | graphics.filters.projections | The byteCode of the pixelbender Orthographic effect to initialize a Shader with it. | |
| OrthographicFilter | graphics.filters.projections | Apply a orthographic projection. | |
| PageableArrayModel | system.models.arrays | Defines an Array model with a 'page by page' iterator. | |
| PageableArrayModelObject | vegas.models.arrays | Defines an Array model with a 'page by page' iterator. | |
| PageByPageIterator | system.data.iterators | An iterator page by page over an array who return an new array of elements. | |
| PageByPageModel | vegas.models | The page navigator model. | |
| PageFlipPen | graphics.drawing | This pen computes, generates, and draws a pageflip in a specifig Graphics object with two BitmapData reference (pages). | |
| PaginationLabel | lunas.components.labels | The pagination label component. | |
| PaginationLabelBuilder | lunas.components.labels | The builder of the PaginationLabel component. | |
| PaginationLabelStyle | lunas.components.labels | The style of the PaginationLabel component. | |
| Parallaxe | vegas.display | This container register DisplayObjects to creates a layers parallaxe effect. | |
| Parameters | system.ioc | This collector register a parameters object reference, this object can be use to configurate the application with externals values. | |
| ParserLoader | vegas.net | This loader use a parse external data and deserialize it. | |
| Pattern | graphics.display | A bitmap pattern defines with a matrix of rgba colors. The rgba colors are often specified in hexadecimal format; for example, 0xFF336699. | |
| Pause | system.process | The pause command is used to pause the currently running process until a specific delay is not finished or until the user stop it. | |
| Pen | graphics.drawing | The Pen class use composition to control a Graphics reference and draw custom vector graphic shapes. | |
| PerlinNoiseBitmapData | graphics.display | This BitmapData is an helper to creates perlin noise effects. | |
| PictureButton | lunas.components.buttons | This button load an external bitmap or swf to create this view. | |
| PictureButtonBuilder | lunas.components.buttons | The builder of the PictureButton component. | |
| PictureButtonStyle | lunas.components.buttons | This style of the PictureButton component. | |
| Plane | graphics.geom | Plane representation is a two-dimensional doubly ruled surface in a 3D space. | |
| Planes | graphics.geom | Static tool class to manipulate and transform Plane references. | |
| PlatformID | system.hosts | This enumeration defines the sort of plateforms used in your application. | |
| Polar | graphics.geom | The polar coordinate system is a two-dimensional coordinate system in which each point on a plane is determined by a distance from a fixed point and an angle from a fixed direction. | |
| PolygonPen | graphics.drawing | This pen is the tool to draw a regular polygon vector shape. | |
| PolyLineBackground | vegas.display | This background use a PolyLine pen to draw this visual shape. | |
| PolyLinePen | graphics.drawing | The PolyLine pen is used to draw a complex shape with differents points (Vector2) in a data model. | |
| Prime | graphics.numeric | Implements the static behaviours of the Prime Class. | |
| Priority | system.process | This interface should be implemented by any class whose instances contains a priority. | |
| PriorityComparator | system.comparators | This comparator compare two Priority objects and use the priority property of this Priority objects. | |
| PriorityQueue | system.data.queues | This queue orders elements according to an order specified at construction time, which is specified either according to their natural order or according to a IComparator object. | |
| PRNG | system.numeric | A pseudo random number generator (PRNG) is an algorithm for generating a sequence of numbers that approximates the properties of random numbers. | |
| Progress | lunas | This interface defined the methods to implement a progress display component. | |
| Progressbar | lunas | This interface defined the methods to implement a progress bar display component. | |
| Property | system.process.caches | Determinates the Property objects. | |
| PropertyEvaluator | system.evaluators | Evaluates a type string expression and return the property value who corresponding in the target object specified in this evaluator. | |
| ProtectedIterator | system.data.iterators | Protect an iterator. | |
| Protector | vegas.display | This display protect the application with a stage.align mode "top left". | |
| ProtectorManager | vegas.managers | This manager control a Protector display. | |
| ProxyArray | system.data.arrays | The ProxyArray class extends the flash.utils.Proxy class and use a composition with an Array to extends the Array class. | |
| ProxyReference | system.data | A proxy reference is a reference that redirect all methods, properties, etc. | |
| Quaternion | graphics.geom | Quaternions are hypercomplex numbers used to represent spatial rotations in three dimensions. | |
| Quaternions | graphics.geom | Manipulates and transforms Quaternion references. | |
| Queue | system.data | A collection designed for holding elements prior to processing. | |
| QueueModelObject | vegas.models.queues | This model use an internal Queue to register value objects. | |
| RadialPerlinBitmapData | graphics.display | A circular perlin noise effect. | |
| RadioButtonGroup | lunas.groups | This singleton class defined all groups for the different RadioButton in the application. | |
| RadioIconButton | lunas.components.buttons | This button display is a radiobutton component (or checkbox) with an IconTitle inside. | |
| RadioIconButtonBuilder | lunas.components.buttons | The builder of the RadioIconButton component. | |
| RadioIconButtonStyle | lunas.components.buttons | The style of the RadioIconButton component. | |
| Range | system.numeric | Represents an immutable range of values. | |
| Ray | graphics.geom | This means half of a line, it is infinite in one direction, but ends at a certain point in the other direction. | |
| Readable | system.io | Represents a Readable object. | |
| Receiver | system.signals | The Receiver interface is the primary method for receiving values from Signal objects. | |
| RectanglePen | graphics.drawing | This pen draw a rectangle shape with a Graphics object. | |
| Rectangles | graphics.geom | The Rectangle class is used to create and modify Rectangle objects. | |
| ReferenceEvaluator | system.ioc.evaluators | Evaluates a reference string expression and return the property value who corresponding in the target object specified in this evaluator. | |
| Reflection | graphics.filters | The byteCode of the pixelbender Reflection effect to initialize a Shader in the ReflectionFilter class. | |
| Reflection | system | Provides a basic reflection mecanisms on the language. | |
| ReflectionBitmapData | graphics.display | The ReflectionBitmapData class. | |
| ReflectionConfigurator | system.reflection | ||
| ReflectionFilter | graphics.filters | The ReflectionFilter class applies a reflection over a display or a bitmap. | |
| RegularPolygon | graphics.geom | Tool class to manipulates and transforms the regular polygons. | |
| RemotingAuthentification | system.remoting | Creates a credential authentification with a remoting service. | |
| RemotingConnection | system.remoting | The RemotingConnection object used in the RemotingService class to connect the client with the server. | |
| RemotingConnections | system.remoting | The collection of all remoting connections registered with a specific gateway url. | |
| RemotingGatewayUrl | system.remoting | This factory build the gateway url of the services of this application. | |
| RemotingService | system.remoting | This class provides a service object to communicate with a remoting gateway server. | |
| RemotingServiceListener | system.remoting | The basic concrete implementation of the IRemotingServiceListener interface. | |
| RemotingServiceProxy | system.remoting | This class defines a proxy of the RemotingService class to invoke all methods of the service with a simple method. | |
| RemoveChild | graphics.process.display | This process remove a DisplayObject in a specific DisplayObjectContainer. | |
| RemoveChildAt | graphics.process.display | This process remove a DisplayObject with a specific index in a DisplayObjectContainer. | |
| RemoveChildren | graphics.process.display | This process remove all children in a specific DisplayObjectContainer object. | |
| Resetable | system.process | Defines the interface for an object that is resetable | |
| Resumable | system.process | Defines the interface for an object that is resumable | |
| ReverseComparator | system.comparators | Reverse a Comparator object. | |
| RGB | graphics.colors | The RGB class encapsulates an rgb color. | |
| RGBA | graphics.colors | The RGBA class encapsulates an rgba color. | |
| RGBDistort | graphics.filters | The byteCode of the pixelbender RGBDistort effect to initialize a Shader in the RGBDistortFilter class. | |
| RGBDistortFilter | graphics.filters | The RGBDistortFilter class applies a filter by executing a shader on the object being filtered. | |
| Ring | graphics.geom | Defines a flat ring or disk within three dimensional space that is specified via the ring's center point, an up vector, an inner radius, and an outer radius. | |
| RippleBlocks | graphics.filters | The byteCode of the pixelbender RippleBlocks effect to initialize a Shader in the RippleBlocksFilter class. | |
| RippleBlocksFilter | graphics.filters | Applies a ripple blocks effect. | |
| RippleCrossing | graphics.filters | The byteCode of the pixelbender RippleCrossing effect to initialize a Shader in the RippleCrossingFilter class. | |
| RippleCrossingFilter | graphics.filters | Applies a ripple crossing transition effect. | |
| RomanEvaluator | system.evaluators | Evaluates an int value and transform it in roman numeral expression. | |
| RomanNumber | system.numeric | Roman numerals are a numeral system originating in ancient Rome, adapted from Etruscan numerals. | |
| Root | vegas.display | The Root class is a MovieClip class to creates the main class of your applications. | |
| RoughEdgedRectanglePen | graphics.drawing | Draws a rough edges rectangle. | |
| RoundedComplexRectanglePen | graphics.drawing | Draws a complex rounded rectangle. | |
| RoundedRectanglePen | graphics.drawing | Draws a rounded rectangle. | |
| RoundPixel | graphics.filters | The byteCode of the pixelbender RoundPixel effect to initialize a Shader in the RoundPixelFilter class. | |
| RoundPixelFilter | graphics.filters | The RoundPixelFilter class applies a filter by executing a shader on the object being filtered. | |
| Rule | system.rules | Defines the rule to evaluate a basic or complex condition. | |
| Runnable | system.process | This interface should be implemented by any class whose instances are intended to be executed. | |
| RXOR | calista.hash | XOR Encryption is a popular encryption algorithm that is used in many browsers and it is blatantly simpleand fairly secure. | |
| ScalePen | graphics.drawing | This pen scale a bitmap and divided it into a grid with nine regions, based on the scale9Grid rectangle, which defines the center region of the grid. | |
| Scrollbar | lunas | This interface defines all methods to create scrollbar components. | |
| ScrollContainer | lunas.containers | This container is a list and can be scrolled. | |
| ScrollPolicy | lunas | Values for the horizontalScrollPolicy and verticalScrollPolicy properties of the Container and ScrollControlBase classes. | |
| Serializable | system | Allows an object to control its own serialization and deserialization. | |
| Serializer | system | Defines what a Serializer have to implements to be integrated in the framework. | |
| Set | system.data | A collection that contains no duplicate elements. | |
| SetChildIndex | graphics.process.display | Changes the position of an existing child in the display object container. | |
| SetModelObject | vegas.models.sets | This model use an internal Set to register value objects. | |
| SHA1 | calista.hash | SHA-1 is one of the most secure hash algorithms. | |
| SHA256 | calista.hash | A cryptographic hash (sometimes called ‘digest’) is a kind of ‘signature’ for a text or a data file. | |
| ShaderCustomFilter | graphics.filters | The ShaderCustomFilter class applies a filter by executing a custom shader on the object being filtered. | |
| ShaderLoader | graphics.display | This loader load an external .pbj file and creates a specific Shader object. | |
| ShaderResource | vegas.ioc.io | This resource object contains all information about a Shader file (pbj) to load in the application. | |
| Sharpen | graphics.filters | The byteCode of the pixelbender Sharpen effect to initialize a Shader in the SharpenFilter class. | |
| SharpenFilter | graphics.filters | The SharpenFilter class applies a sharpen effect over a picture. | |
| ShowDisplay | graphics.process.display | This process show a DisplayObject. | |
| Signal | system.signals | This class provides a fast Signaler implementation. | |
| Signaler | system.signals | Provides an object who communicates by signals. | |
| SignalStrings | system.signals | The enumeration of all string expressions in the Signal engine. | |
| SimpleProgressbar | lunas.components.bars | The SimpleProgressbar component. | |
| SimpleScrollbar | lunas.components.bars | The SimpleScrollbar component. | |
| SimpleScrollbarStyle | lunas.components.bars | The style of the SimpleScrollbar component. | |
| SimpleTextInput | lunas.components.textinputs | The simple representation of the TextInput interface. | |
| SimpleTextInputStyle | lunas.components.textinputs | The styles of the SimpleTextInput component. | |
| SimpleValueObject | vegas.vo | The SimpleValueObject class provides a basic implementation of the ValueObject interface. | |
| SocketTarget | system.logging.targets | Basic implementation to creates socket targets. | |
| SolidColor | vegas.colors | Controls the solid color of a Color Object. | |
| Sortable | system | An interface to be implemented by sorted sources with a Comparator object. | |
| SortedArrayList | system.data.lists | A SortedArrayList stores is elements in order with a Comparator object. | |
| SortedArrayMap | system.data.maps | This ArrayMap can be sorted with a Comparator object. | |
| SOSTarget | system.logging.targets | Provides a logger target that uses the SOS Max console to output log messages. | |
| SoundEvent | vegas.events | Flash® Player dispatches a SoundEvent object when the user changes the sound by either moving the handle of the volumeBar control or setting the volume or soundTransform property. | |
| SoundLoader | vegas.media | This action process is an helper who launch the load of a CoreSound object. | |
| SoundResource | vegas.ioc.io | This resource contains all information about an external sound to load in the application. | |
| SpriteSheet | vegas.display | A sprite sheet is a bitmapdata containing multiple images. | |
| SRTParser | vegas.media.subtitles | Parses a specific string (SRT subtitle format) and creates an Array of Caption objects. | |
| Stack | system.data | A collection designed for holding elements prior to processing. | |
| StackModelObject | vegas.models.stacks | This model use an internal Stack to register value objects. | |
| StageVideoExpert | vegas.media | This expert control a StageVideo instance. | |
| StandardPatterns | graphics.display.patterns | This static factory generates standard patterns. | |
| StarPen | graphics.drawing | This pen drawing a star shaped polygons. | |
| Startable | system.process | The Startable interface is used when the command need to be "running" to be active. | |
| Stereographic | graphics.filters.projections | The byteCode of the pixelbender Stereographic effect to initialize a Shader with it. | |
| StereographicFilter | graphics.filters.projections | Apply a stereographic projection. | |
| Stoppable | system.process | This interface provides a stoppable process. | |
| StringComparator | system.comparators | This comparator compare String objects. | |
| StringEvent | system.events | The StringEvent to dispatch an event who contains a specific Number context. | |
| StringFormatter | system.formatters | Format a string using indexed, named and/or evaluated parameters. | |
| StringIterator | system.data.iterators | Converts a string to an iterator. | |
| strings | system.serializers.eden | The string messages used in the eden class. | |
| Strings | system | A static class for String utilities. | |
| StringUtil | vegas.utils | The StringUtil utility class is an extended String class with methods for working with string. | |
| Style | lunas | The Style interface defines style object used in the displays and components. | |
| StyleCollector | lunas | This collector use a Map to register all Displays in the application. | |
| StyleEvent | lunas.events | The StyleEvent to dispatch an event with an IStyle object. | |
| StyleSheetLoader | vegas.text | This loader load an external css file to fill the StyleSheet object defines over this loader. | |
| StyleSheetResource | vegas.ioc.io | This resource object contains all information about a stylesheet file to load in the application. | |
| SVGColor | vegas.colors | All SVG W3C standard colors. | |
| SwapChildrenAt | graphics.process.display | Swaps the z-order (front-to-back order) of the specified child objects at the two specified index positions in the child list. | |
| SWFInfo | vegas.display | This tool class can check a swf bytecode and returns the list of all class inside. | |
| SwitchBackgroundGradientColor | vegas.process.display | This process switch the fill gradient color of the specified background. | |
| SwitchLabelButton | lunas.components.buttons | The SwitchLabelButton button component. | |
| SwitchLabelButtonBuilder | lunas.components.buttons | The builder of the SwitchLabelButton component. | |
| SwitchLabelButtonStyle | lunas.components.buttons | This style of the SwitchLabelButton component. | |
| SwitchStatus | system.cli | Enumerates the different switch states. | |
| SystemConfigurator | system | The system configurator class. | |
| TabManager | vegas.managers | The TabManager manage visual tab process in the applications. | |
| Task | system.process | A simple representation of the Action interface. | |
| TaskGroup | system.process | A task-group is a collection with a finite or infinite number of actions. | |
| TaskPhase | system.process | The enumeration of all phases in a task process. | |
| TEA | calista.hash | Wheeler and Needham’s Tiny Encryption Algorithm is a simple but powerful encryption algorithm (based on a ‘Feistel cipher’). | |
| TextFieldConsole | system.diagnostics | The TextFieldConsole use a TextField display that redirect messages in the debug application. | |
| TextFieldTarget | system.logging.targets | Provides a logger target that uses a TextField to output log messages. | |
| TextInput | lunas | This interface defines all methods to implement in a text input display components. | |
| TextResource | vegas.ioc.io | This value object contains all information to load an external text file and create a new object definition in a IoC factory. | |
| ThumbButton | lunas.components.buttons | This ThumbButton class. | |
| ThumbButtonBuilder | lunas.components.buttons | The builder of the ThumbButton component. | |
| ThumbButtonStyle | lunas.components.buttons | The style of the ThumbButton component. | |
| Time | vegas.date | The Time object is a holder for a time difference. | |
| TimelineInspector | graphics.display | The TimelineInspector class use composition to dispatch action events during the MovieClip playing. | |
| TimelineIterator | graphics.display | This iterator control the timeline in a MovieClip target. | |
| TimelineScript | graphics.display | The TimeLineScript class use composition to register script function over MovieClip timelines. | |
| TimelineTransition | graphics.display | This transition check the frames in the timeline of a specific MovieClip reference and notify a finish and start events between two specific frames. | |
| TimeoutPolicy | system.process | Defines the policy of the timeout states in the application. | |
| Timer | graphics.transitions | This class extends the flash.utils.Timer class and implement the graphics.transitions.ITimer class. | |
| TintColor | vegas.colors | Controls the tint of a Color object. | |
| TraceConsole | system.terminals | The TraceConsole is the default console based on the trace() function. | |
| TraceTarget | system.logging.targets | Provides a logger target that uses the global trace() method to output log messages. | |
| TransformColor | vegas.colors | Transformation class to modify the filters on a Color object with Photoshop filters. | |
| Transition | graphics.transitions | Defines all process in the application who creates transition effects. | |
| TrianglePen | graphics.drawing | Draw a triangle with the A, B and C points in the 2D space. | |
| Trie | system.data.trees | The basic implementation of the Trie data structure. | |
| TrieAverage | system.data.trees | This class is used in the Trie class to calculate the current average of the trie. | |
| TrieEntry | system.data.trees | An entry in a Trie ADT. | |
| Trismulus | graphics.colors | Enumeration of all trismulus references (Reference values of a perfect reflecting diffuser). | |
| True | system.rules | Evaluates if the condition is true. | |
| Tween | graphics.transitions | The Tween class lets you use ActionScript to move, resize, and fade movie clips easily on the Stage by specifying a property of the target movie clip to be tween animated over a number of frames or seconds. | |
| TweenArray | graphics.transitions | The TweenArray class interpolate a collection of numeric values defines in two Arrays (begin and finish). | |
| TweenBuffer | graphics.transitions | The buffer of the Tween class. | |
| TweenEntry | graphics.transitions | A basic TweenEntry used in the Tween and TweenLite class. | |
| TweenEntryEvent | graphics.events | This event dispatch a TweenEntry. | |
| TweenLite | graphics.transitions | The TweenLite class lets you use ActionScript to move, resize, and fade movie clips easily on the Stage by specifying a property of the target movie clip to be tween animated over a number of frames or seconds. | |
| TweenRange | graphics.transitions | The TweenRange class interpolate in time a value between a minimum and maximum Example : package examples { import graphics.transitions.TweenRange; import graphics.easings.bounceOut; import system.process.Action; import system.numeric.Range; import flash.display.Sprite; public class ExampleTweenRange extends Sprite { public function ExampleTweenRange() { range = new Range( 100 , 200 ) ; tween = new TweenRange ( range , bounceOut, 24, false ) ; tween.changeIt.connect( change ) ; tween.run() ; } public var range:Range ; public var tween:TweenRange ; public function change( action:Action ):void { trace( tween.position ) ; } } } | |
| TweenTo | graphics.transitions | The TweenTo class interpolate an object from specific number properties to other values. | |
| TweenUnit | graphics.transitions | The TweenUnit class interpolate in time a value between 0 and 1. | |
| Twirl | graphics.filters | The byteCode of the pixelbender Twirl effect to initialize a Shader in the TwirlFilter class. | |
| TwirlFilter | graphics.filters | The HoleFilter class applies a hole mask over a display or a bitmap. | |
| Typeable | system.data | Interface implemented by classes that defined a specific type. | |
| TypeAliases | system.ioc | This object is an helper who contains type aliases. | |
| TypedArray | system.data.arrays | TypedArray acts like a normal array but assures that only objects of a specific type are added to the array. | |
| TypedCollection | system.data.collections | TypedCollection is a wrapper for Collection instances that ensures that only values of a specific type can be added to the wrapped collection. | |
| TypedMap | system.data.maps | TypedMap is a wrapper for Map instances that ensures that only values of a specific type can be added to the wrapped Map. | |
| TypedQueue | system.data.queues | TypedQueue is a wrapper for Queue instances that ensures that only values of a specific type can be added to the wrapped queue. | |
| TypedSet | system.data.sets | TypedCollection is a wrapper for Collection instances that ensures that only values of a specific type can be added to the wrapped collection. | |
| TypedStack | system.data.stacks | TypedStack is a wrapper for Stack instances that ensures that only values of a specific type can be added to the wrapped stack. | |
| TypeEvaluator | system.ioc.evaluators | Evaluates a type string expression and return the type Class who corresponding in the application. | |
| TypeExpression | system.ioc | This object is an helper who contains type expressions and can format a type with all expression registered in the dictionnary. | |
| TypeInfo | system.reflection | This interface defines all method who defines the informations about a Type object (Class). | |
| TypePolicy | system.ioc | The enumeration of all type policies in the ObjectConfig object of the ioc factory. | |
| Undefined | system.rules | Evaluates if the value is undefined. | |
| UnicodeChar | vegas.strings | ECMA 262 Unicode IFormat-Control Characters tools. | |
| uri | core | The core uri class. | |
| URI | system | The "Uniform Resource Identifier" class. | |
| URIScheme | system.network | The URIScheme class. | |
| UV | graphics.geom | UV mapping is the 3D modeling process of making a 2D image representation of a 3D model. | |
| UVW | graphics.geom | UVW mapping is a mathematical technique for coordinate mapping. | |
| Validator | system.data | Defines the methods that objects that participate in a validation operation. | |
| ValueEvent | vegas.events | A basic value event. | |
| ValueObject | system.data | Defines a value object. | |
| Vector2 | graphics.geom | Represents a vector in a 2D world with the coordinates x and y. | |
| Vector3 | graphics.geom | Represents a vector in a 3D world with the coordinates x, y and z. | |
| Vector4 | graphics.geom | Represents a vector in a 3D world with the coordinates x, y, z and w. | |
| VectorIterator | system.data.iterators | Converts a Vector to an iterator. | |
| Vectors4 | graphics.geom | Static tool class to manipulate and transform Vector4 references. | |
| version | core | ||
| Version | system | A basic Version class which is composed by four fields: major, minor, build and revision. | |
| Vertex | graphics.geom | A Vertex is a point which can be represented in differents coordinates (local, world, screen). | |
| VideoCodec | vegas.media | The Video codec ID number enumeration class. | |
| Vigenere | calista.hash | The Vigenère cipher is a method of encrypting alphabetic text by using a series of different Caesar ciphers based on the letters of a keyword. | |
| Visitable | vegas.utils.visitors | The basic Visitable interface. | |
| Visitor | vegas.utils.visitors | The basic Visitor interface. | |
| VisualComboTextInput | lunas.components.textinputs | This textinput contains a button to open a combo window or launch a command. | |
| VisualComboTextInputStyle | lunas.components.textinputs | The style of the VisualComboTextInput component. | |
| VisualTextInput | lunas.components.textinputs | This class provides a basic implementation of the ITextInput interface, this class is a proxy who use a skin sprite who contains a background and a dynamic textfield reference. | |
| VisualTextInputStyle | lunas.components.textinputs | The styles of the VisualTextInput component. | |
| WaveReflection | graphics.filters | The byteCode of the pixelbender WaveReflection effect to initialize a Shader in the WaveReflectionFilter class. | |
| WaveReflectionFilter | graphics.filters | The ReflectionFilter class applies a wave reflection over a display or a bitmap. | |
| WeakReference | system.data | A weak reference is a reference that does not protect the referent object from collection by a garbage collector. | |
| Weekdays | system.formatters.date | This static enumeration class register all string constants to defined a day. | |
| WildExp | core.strings | A wild expression is constructed like a regular expression but is based on a globbing algorithm like the one you found for searching files on a hard-drive. | |
| Writeable | system.io | Represents a Writeable object. | |
| XMLLoader | vegas.net | This loader load an external XML file. | |
| XMLResource | vegas.ioc.io | This value object contains all information to load an external XML file and create a new object definition in a IoC factory. | |
| XYZ | graphics.colors | The XYZ color system, also called “norm color system”. | |
| YUV | graphics.colors | The YUV defines a color space in terms of one luma (Y') and two chrominance (UV) components. | |
| Yxy | graphics.colors | The Trichromatic coordinates. | |
| Zero | system.rules | Evaluates if the value is a number and is 0. |