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Ease — Class in package pegas.transitions
The enumeration list of all easing method types.
easeIn(t, b, c, d, s) — Static method in class pegas.transitions.easing.Back
The easeIn() method starts the motion by backtracking and then reversing direction and moving toward the target.
easeIn(t, b, c, d) — Static method in class pegas.transitions.easing.Bounce
The easeIn() method starts the bounce motion slowly and then accelerates motion as it executes.
easeIn(t, b, c, d) — Static method in class pegas.transitions.easing.Circ
easeIn(t, b, c, d) — Static method in class pegas.transitions.easing.Cubic
easeIn(t, b, c, d, a, p) — Static method in class pegas.transitions.easing.Elastic
easeIn(t, b, c, d) — Static method in class pegas.transitions.easing.Expo
easeIn(t, b, c, d) — Static method in class pegas.transitions.easing.Linear
easeIn(t, b, c, d) — Static method in class pegas.transitions.easing.Quad
easeIn(t, b, c, d) — Static method in class pegas.transitions.easing.Quart
easeIn(t, b, c, d) — Static method in class pegas.transitions.easing.Quint
easeIn(t, b, c, d) — Static method in class pegas.transitions.easing.Regular
easeIn(t, b, c, d) — Static method in class pegas.transitions.easing.Sine
easeIn(t, b, c, d) — Static method in class pegas.transitions.easing.Strong
EASE_IN — Constant static property in class pegas.transitions.Ease
The name of the easeIn static method in a Ease class.
easeInOut(t, b, c, d, s) — Static method in class pegas.transitions.easing.Back
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion by backtracking, then reversing direction and moving toward the target, overshooting the target slightly, reversing direction again, and then moving back toward the target.
easeInOut(t, b, c, d) — Static method in class pegas.transitions.easing.Bounce
The easeInOut() method combines the motion of the easeIn() and easeOut() methods to start the motion by backtracking, then reversing direction and moving toward the target, overshooting the target slightly, reversing direction again, and then moving back toward the target.
easeInOut(t, b, c, d) — Static method in class pegas.transitions.easing.Circ
easeInOut(t, b, c, d) — Static method in class pegas.transitions.easing.Cubic
easeInOut(t, b, c, d, a, p) — Static method in class pegas.transitions.easing.Elastic
easeInOut(t, b, c, d) — Static method in class pegas.transitions.easing.Expo
easeInOut(t, b, c, d) — Static method in class pegas.transitions.easing.Linear
easeInOut(t, b, c, d) — Static method in class pegas.transitions.easing.Quad
easeInOut(t, b, c, d) — Static method in class pegas.transitions.easing.Quart
easeInOut(t, b, c, d) — Static method in class pegas.transitions.easing.Quint
easeInOut(t, b, c, d) — Static method in class pegas.transitions.easing.Regular
easeInOut(t, b, c, d) — Static method in class pegas.transitions.easing.Sine
easeInOut(t, b, c, d) — Static method in class pegas.transitions.easing.Strong
EASE_IN_OUT — Constant static property in class pegas.transitions.Ease
The name of the easeOut static method in a Ease class.
easeOut(t, b, c, d, s) — Static method in class pegas.transitions.easing.Back
The easeOut() method starts the motion by moving towards the target, overshooting it slightly, and then reversing direction back toward the target.
easeOut(t, b, c, d) — Static method in class pegas.transitions.easing.Bounce
The easeOut() method starts the bounce motion fast and then decelerates motion as it executes.
easeOut(t, b, c, d) — Static method in class pegas.transitions.easing.Circ
easeOut(t, b, c, d) — Static method in class pegas.transitions.easing.Cubic
easeOut(t, b, c, d, a, p) — Static method in class pegas.transitions.easing.Elastic
easeOut(t, b, c, d) — Static method in class pegas.transitions.easing.Expo
easeOut(t, b, c, d) — Static method in class pegas.transitions.easing.Linear
easeOut(t, b, c, d) — Static method in class pegas.transitions.easing.Quad
easeOut(t, b, c, d) — Static method in class pegas.transitions.easing.Quart
easeOut(t, b, c, d) — Static method in class pegas.transitions.easing.Quint
easeOut(t, b, c, d) — Static method in class pegas.transitions.easing.Regular
easeOut(t, b, c, d) — Static method in class pegas.transitions.easing.Sine
easeOut(t, b, c, d) — Static method in class pegas.transitions.easing.Strong
EASE_OUT — Constant static property in class pegas.transitions.Ease
The name of the easeInOut static method in a Ease class.
easing — Property in class pegas.transitions.TweenEntry
(read-write) Defines the easing method reference of this entry.
easingBegin — Property in class lunas.display.button.AquaButtonStyle
The easing begin value.
EasingController — Class in package pegas.transitions
The EasingController register easing methods.
EasingController() — Constructor in class pegas.transitions.EasingController
Creates a new EasingController instance.
easingDuration — Property in class lunas.display.button.AquaButtonStyle
The easing duration value.
easingEnd — Property in class lunas.display.button.AquaButtonStyle
The easing end value.
easingOver — Property in class lunas.display.button.LightFrameLabelButtonStyle
The easing method id in the EasingController of the application when the component is over.
easingOverBegin — Property in class lunas.display.button.LightFrameLabelButtonStyle
The begin value of the easing when the component is over.
easingOverDuration — Property in class lunas.display.button.LightFrameLabelButtonStyle
The duration value of the easing when the component is over.
easingOverFinish — Property in class lunas.display.button.LightFrameLabelButtonStyle
The begin finish of the easing when the component is over.
easingOverProperty — Property in class lunas.display.button.LightFrameLabelButtonStyle
The property value of the easing when the component is over.
easingOverUseSeconds — Property in class lunas.display.button.LightFrameLabelButtonStyle
The useSeconds value of the easing when the component is over.
EasingPolicy — Class in package pegas.transitions
This enumeration class is a helper to define if a display or a component can use motions or not.
easingProperty — Property in class lunas.display.button.AquaButtonStyle
The name of the easing property.
easingRollOver — Property in class lunas.display.button.AquaButtonStyle
The id of the easing rollover method.
easingSelected — Property in class lunas.display.button.LightFrameLabelButtonStyle
The easing method id in the EasingController of the application when the component is selected.
easingSelectedBegin — Property in class lunas.display.button.LightFrameLabelButtonStyle
The begin value of the easing when the component is selected.
easingSelectedDuration — Property in class lunas.display.button.LightFrameLabelButtonStyle
The duration value of the easing when the component is selected.
easingSelectedFinish — Property in class lunas.display.button.LightFrameLabelButtonStyle
The begin finish of the easing when the component is selected.
easingSelectedProperty — Property in class lunas.display.button.LightFrameLabelButtonStyle
The property value of the easing when the component is selected.
easingSelectedUseSeconds — Property in class lunas.display.button.LightFrameLabelButtonStyle
The useSeconds value of the easing when the component is selected.
easingUseSeconds — Property in class lunas.display.button.AquaButtonStyle
Indicates if the easing use seconds.
ECMAObjectFactory — Class in package andromeda.ioc.factory
This IoC factory use an ECMAScript collection of generic objects to create and initialize all object definitions used in the application.
ECMAObjectFactory(id, bGlobal, sChannel) — Constructor in class andromeda.ioc.factory.ECMAObjectFactory
Creates a new ECMAObjectFactory instance.
ECMAObjectLoader — Class in package asgard.net
This loader load an external file who contains a context with all object definitions, resources and configuration objects to create and manage the ECMAObjectFactory IoC container.
ECMAObjectLoader(context, path, factory:andromeda.ioc.factory:ECMAObjectFactory) — Constructor in class asgard.net.ECMAObjectLoader
Creates a new ECMAObjectLoader instance.
ECMAScript — Class in package system.serializers.eden
The ECMAScript parser class.
ECMAScript(source) — Constructor in class system.serializers.eden.ECMAScript
Creates a new ECMAScript instance.
EdenConfigLoader — Class in package andromeda.config
The EdenConfigLoader class based on the eden notation.
EdenConfigLoader(bGlobal, sChannel) — Constructor in class andromeda.config.EdenConfigLoader
Creates a new EdenConfigLoader instance.
EdenConfigurator — Class in package system.serializers.eden
The configurator object of the eden parser.
EdenConfigurator(config) — Constructor in class system.serializers.eden.EdenConfigurator
Creates a new EdenConfigurator instance.
EdenEvaluator — Class in package system.evaluators
Evaluates eden expression.
EdenEvaluator(serialized) — Constructor in class system.evaluators.EdenEvaluator
Creates a new EdenEvaluator instance.
EdenLoader — Class in package andromeda.net
This loader load an external file with eden document inside and deserialize it when the loading is complete.
EdenLoader(request) — Constructor in class andromeda.net.EdenLoader
Creates a new EdenLoader instance.
EdenLocalizationLoader — Class in package andromeda.i18n
The EdenLocalizationLoader class based on the eden notation.
EdenLocalizationLoader(localization:andromeda.i18n:Localization) — Constructor in class andromeda.i18n.EdenLocalizationLoader
Creates a new EdenLocalizationLoader instance.
EdenSerializer — Class in package system.serializers.eden
The eden Serializer class
EdenSerializer() — Constructor in class system.serializers.eden.EdenSerializer
Creates a new EdenSerializer instance.
edgeControlPosition — Property in class pegas.draw.ArrowPen
The edge control position.
edgeControlSize — Property in class pegas.draw.ArrowPen
The edge control size.
EdgeMetrics — Class in package lunas.core
The EdgeMetrics class specifies the thickness, in pixels, of the four edge regions around a visual component.
EdgeMetrics(left, top, right, bottom) — Constructor in class lunas.core.EdgeMetrics
Creates a new EdgeMetrics instance.
editable — Property in class lunas.core.AbstractTextInput
Indicates whether the user is allowed to edit the text in this control.
editable — Property in interface lunas.core.ITextInput
Indicates whether the user is allowed to edit the text in this control.
EF() — Method in class pegas.draw.Pen
Defines a shortcut reference to used the endFill method.
effect — Property in class lunas.display.button.AquaButtonBuilder
The effect reference of the component.
effectPen — Property in class lunas.display.button.AquaButtonBuilder
The effect IPen object of the component.
Elastic — Class in package pegas.transitions.easing
The Elastic class defines three easing functions to implement motion with ActionScript animations.
element() — Method in interface system.data.Queue
Retrieves, but does not remove, the head of this queue.
element() — Method in class system.data.lists.LinkedList
Retrieves, but does not remove, the head (first element) of this list.
element — Property in class system.data.lists.LinkedListEntry
The element of this entry.
element() — Method in class system.data.queues.CircularQueue
Returns the value of the first element in the queue.
element() — Method in class system.data.queues.LinearQueue
Retrieves, but does not remove, the head of this queue.
element() — Method in class system.data.queues.TypedQueue
Retrieves, but does not remove, the head of this queue.
ELEMENTS — Static property in class pegas.colors.ColorSVG
The Map of all SVG colors.
ellipseHeight — Property in class pegas.draw.RoundedRectanglePen
The height of the ellipse used to draw the rounded corners (in pixels).
EllipsePen — Dynamic class in package pegas.draw
This pen is the tool to draw an elipse vector shape.
EllipsePen(graphic, ... rest) — Constructor in class pegas.draw.EllipsePen
Creates a new ElipsePen instance.
ellipseWidth — Property in class pegas.draw.RoundedRectanglePen
The width of the ellipse used to draw the rounded corners (in pixels).
embedFonts — Property in class lunas.display.button.AquaButtonStyle
Indicates if the fields embed fonts.
embedFonts — Property in class lunas.display.button.LabelButtonStyle
Indicates if the fields embed fonts.
emitArray(value) — Static method in class system.serializers.eden.BuiltinSerializer
Returns the serialized string representation of the specified array argument.
emitDate(value) — Static method in class system.serializers.eden.BuiltinSerializer
Returns the serialized string representation of the specified date argument.
emitObject(value) — Static method in class system.serializers.eden.BuiltinSerializer
Returns the serialized string representation of the specified object argument.
emitString(value) — Static method in class system.serializers.eden.BuiltinSerializer
Returns the serialized string representation of the specified array argument.
empty() — Method in class pegas.geom.Rectangle
Sets all of the Rectangle object's properties to 0.
EMPTY — Constant static property in class lunas.core.EdgeMetrics
An EdgeMetrics object with a value of zero for its left, top, right, and bottom properties.
EMPTY — Static property in class pegas.draw.FillStyle
The empty FillStyle singleton.
EMPTY — Static property in class pegas.draw.LineStyle
The empty LineStyle singleton.
EMPTY — Constant static property in class vegas.util.StringUtil
Represents the empty string.
EN — Constant static property in class andromeda.i18n.Lang
Indicates the 'English' language reference.
ENABLE — Constant static property in class vegas.logging.targets.SOSTarget
Provides the value if you want 'enabled' the levels colors in the SOS Console.
enabled — Property in class asgard.managers.ProtectorManager
Determinates if the protector display is enabled or not.
enabled — Property in class lunas.core.AbstractComponent
Indicates the enabled state of the component.
ENABLED — Static property in class lunas.events.ComponentEvent
Defines the value of the type property of an 'enabled' component.
encode(text) — Static method in class asgard.net.HTMLEntities
Encodes the specified text passed in argument.
encode(str) — Static method in class calista.util.Base64
Encodes a base64 string.
encode(str) — Static method in class calista.util.Base8
Encodes a base8 string.
encode(text) — Static method in class system.text.html.HTML
Encodes the specified text passed in argument.
encrypt(str) — Static method in class calista.hash.MD5
Encrypt the specified text with the MD5 algorithm.
encrypt(message) — Static method in class calista.hash.SHA1
Encrypt the specified text with the SHA1 algorithm.
encrypt(src, key) — Static method in class calista.hash.TEA
Uses corrected Block TEA to encrypt a string value using key.
end — Property in class pegas.draw.LinePen
The end vector object of this line pen.
endSeparator — Property in class vegas.string.Expression
The end separator of the expression to format (default "}").
endsWith(str, value) — Static method in class system.Strings
Determines whether the end of this instance matches the specified String.
endTrace() — Method in class system.diagnostics._VirtualMachine
Insert in the console the footer (begin trace).
enqueue(vo:andromeda.vo:IValueObject) — Method in class andromeda.model.queue.QueueModel
Enqueues a value object in the model.
enqueue(o) — Method in interface system.data.Queue
Inserts the specified element into this queue, if possible.
enqueue(o) — Method in class system.data.lists.LinkedList
Adds the specified element as the tail (last element) of this list.
enqueue(o) — Method in class system.data.queues.CircularQueue
Enqueue a new element in the queue if the que is not full, return a boolean.
enqueue(o) — Method in class system.data.queues.LinearQueue
Inserts the specified element into this queue, if possible.
enqueue(o) — Method in class system.data.queues.PriorityQueue
Inserts the specified element into this queue, if possible.
enqueue(o) — Method in class system.data.queues.TypedQueue
Inserts the specified element into this queue, if possible.
ENQUEUE_VO — Constant static property in class andromeda.model.queue.QueueModel
Default event type when the enqueue method is invoked.
ensureCapacity(capacity) — Method in class system.data.lists.ArrayList
Increases the capacity of this ArrayList instance, if necessary, to ensure that it can hold at least the number of elements specified by the minimum capacity argument.
ENTER — Static property in class lunas.events.ComponentEvent
Defines the value of the type property of an 'enter' component.
enterFrame(e) — Method in class pegas.transitions.FrameTimer
Invoked when the frame engine is in progress.
entities — Static property in class asgard.net.HTMLEntities
Determinates all entities.
Entities — Class in package system.text.html
The HTML entities tool class.
Entity — Class in package system.text.html
The Entity class.
Entity(char, name, number) — Constructor in class system.text.html.Entity
Creates a new Entity instance.
Entry — Interface in package system.data
A map entry (key-value pair).
Enum — Class in package system
This class determinates a basic implementation to creates enumeration objects.
Enum(value, name) — Constructor in class system.Enum
Creates a new Enum instance.
enumerate(o) — Method in class andromeda.process.ActionURLLoader
Enumerates the specified object.
Environment — Class in package system
This class defines the environment of the client application.
equals(o) — Method in class andromeda.vo.SimpleValueObject
Compares the specified object with this object for equality.
equals(o) — Method in class asgard.net.HTTPHost
Compares the specified object with this object for equality.
equals(o) — Method in class asgard.net.NetServerStatus
Compares the specified object with this object for equality.
equals(o) — Method in class asgard.net.NetStreamStatus
Compares the specified object with this object for equality.
equals(o) — Method in class lunas.core.EdgeMetrics
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.AspectRatio
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.Dimension
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.Line
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.Matrix
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.Matrix4
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.Plane
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.Point
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.Quaternion
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.Ray
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.Rectangle
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.UVCoordinate
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.Vector2
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.Vector3
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.Vector4
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.geom.Vertex
Compares the specified object with this object for equality.
equals(o) — Method in class pegas.transitions.AbstractTransition
Compares the specified object with this object for equality.
equals(o) — Method in interface system.Equatable
Compares the specified object with this object for equality.
equals(o) — Method in class system.Version
We don't really need an equals method as we override the valueOf, we can do something as
         var v1:Version = new Version( 1,0,0,0 );
         var v2:Version = new Version( 1,0,0,0 );
         trace( int(v1) == int(v2) ); //true
         
A cast to Number/int force the valueOf, not ideal but sufficient, and the same for any other operators.
equals(o) — Method in class system.data.bags.CoreMapBag
Compares this Bag to another.
equals(o) — Method in class system.data.collections.ArrayCollection
Compares the specified object with this object for equality.
equals(o) — Method in class system.data.lists.LinkedList
Indicates whether some other object is "equal to" this one.
equals(o) — Method in class system.numeric.Range
Indicates whether some other object is "equal to" this one.
equals(o1, o2) — Static method in class vegas.core.HashCode
Compare two IHashable objects.
equals(b1, b2) — Static method in class vegas.util.BooleanUtil
Compares if two Booleans are equal by value.
equals(d1, d2) — Static method in class vegas.util.DateUtil
Compares the twno specified Date objects for equality.
equals(e1, e2) — Static method in class vegas.util.ErrorUtil
Compares if two Errors are equal by reference.
equals(f1, f2) — Static method in class vegas.util.FunctionUtil
Compares if two Functions are equal by reference.
equals(n1, n2) — Static method in class vegas.util.NumberUtil
Compares if two Numbers are equal by value
Equatable — Interface in package system
This interface is implemented by classes that can compare an object with their objects.
error(e:asgard.events:RemotingEvent) — Method in interface asgard.net.remoting.IRemotingServiceListener
Invoked when the service notify an error.
error(e:asgard.events:RemotingEvent) — Method in class asgard.net.remoting.RemotingServiceListener
Invoked when the service notify an error.
error — Constant static property in class system.cli.SwitchStatus
The "error" SwitchStatus object.
error(context, ... rest) — Method in interface vegas.logging.ILogger
Logs the specified data using the LogEventLevel.ERROR level..
error(context, ... rest) — Method in class vegas.logging.LogLogger
Logs the specified data using the LogEventLevel.ERROR level.
error(m) — Method in class vegas.string.json.JSONSerializer
Throws a JSONError with the passed-in message.
ERROR — Constant static property in class asgard.events.RemotingEvent
Defines the 'onError' remoting event type.
ERROR — Constant static property in class asgard.net.NetServerLevel
The 'error' level code.
ERROR — Constant static property in class asgard.net.NetStreamStatus
The 'error' level code.
ERROR — Constant static property in class vegas.logging.LogEventLevel
Designates error events that might still allow the application to continue running (8).
ERROR — Constant static property in class vegas.logging.targets.AirLoggerTarget
Designates error events that might still allow the application to continue running with the AirLogger console (40000).
ERROR — Constant static property in class vegas.util.TypeUtil
The type of the 'error' objects.
errorArray — Static property in class system.serializers.eden.strings
Bad array (unterminated array)
ERROR_COLOR — Static property in class vegas.logging.targets.SOSTarget
Provides the 'error' color in the SOS console.
errorComment — Static property in class system.serializers.eden.strings
Syntax error (comment)
errorCompare(e1, e2) — Static method in class vegas.util.Comparater
Compares if two Errors are equal by value.
errorConstructor — Static property in class system.serializers.eden.strings
errorFilter — Static property in class vegas.logging.AbstractTarget
The static field used when throws an Error when filter failed.
errorFunction — Static property in class system.serializers.eden.strings
Bad function
errorIdentifier — Static property in class system.serializers.eden.strings
Bad identifier.
errorKeyword — Static property in class system.serializers.eden.strings
Syntax error
errorLineTerminator — Static property in class system.serializers.eden.strings
Bad string (found line terminator in string)
errorNumber — Static property in class system.serializers.eden.strings
Bad number (not finite)
errorObject — Static property in class system.serializers.eden.strings
Bad object (unterminated object)
errorString — Static property in class system.serializers.eden.strings
Bad string (unterminated string)
ErrorUtil — Class in package vegas.util
The ErrorUtil utility class is an all-static class with methods for working with Error.
ES — Constant static property in class andromeda.i18n.Lang
Indicates the 'Spanish' language reference.
eval(o) — Method in class andromeda.ioc.evaluators.ReferenceEvaluator
Evaluates the specified object.
eval(o) — Method in class andromeda.ioc.evaluators.TypeEvaluator
Evaluates the specified object.
eval(value, evaluators) — Method in class andromeda.ioc.factory.ObjectFactory
Evaluates a value with an Array of evaluators or IEvaluator reference in the factory.
eval(o) — Method in class system.evaluators.DateEvaluator
Evaluates the specified object.
eval(o) — Method in class system.evaluators.EdenEvaluator
Evaluates the specified object.
eval(o) — Method in interface system.evaluators.Evaluable
Evaluates the specified object.
eval(o) — Method in class system.evaluators.MathEvaluator
Evaluates the specified object.
eval(o) — Method in class system.evaluators.MultiEvaluator
Evaluates the specified object.
eval(o) — Method in class system.evaluators.PropertyEvaluator
Evaluates the specified object.
eval(o) — Method in class system.evaluators.RomanEvaluator
Evaluates the specified object.
eval() — Method in class system.serializers.eden.ECMAScript
Eval the source and returns the serialized object.
Evaluable — Interface in package system.evaluators
An Evaluator is a class that can interpret an object to another object.
evaluate() — Method in class kronos.date.Time
Splits the time distance from ms (source value) into the different units.
evaluate() — Method in class system.evaluators.MathEvaluator
Launchs the evaluation process.
evaluate(source) — Static method in class system.serializers.eden.ECMAScript
Evaluate the specified string source value with the parser.
evaluators — Property in class andromeda.ioc.core.ObjectArgument
The Array representation of all evaluators to transform the value of this object.
evaluators — Property in class andromeda.ioc.core.ObjectProperty
The Array representation of all evaluators to transform the value of this object.
evaluators — Static property in class system.Strings
Contain a list of evaluators to be used in Strings.format ex: Strings.evaluators = { math: new MathEvaluator() }; Strings.format( "my result is ${2+3}math$" ); // "my result is 5" note: property names in the evaluators object can only contains lower case alphabetical chars and digit chars
EVALUATORS — Constant static property in class andromeda.ioc.core.ObjectAttribute
Defines the label of the 'evaluators' attribure.
event — Property in class andromeda.process.EventDispatcherProcess
The event to dispatch in this process.
EventDispatcher — Class in package vegas.events
Stores the listeners object an notifies them with the DOM Events level 2/3 of the W3C.
EventDispatcher(target:vegas.events:IEventDispatcher) — Constructor in class vegas.events.EventDispatcher
Aggregates an instance of the EventDispatcher class.
EventDispatcherProcess — Class in package andromeda.process
A process who dispatch events in the global event flow with a singleton reference of the EventDispatcher class with a specified channel.
EventDispatcherProcess(event, id, bGlobal, sChannel) — Constructor in class andromeda.process.EventDispatcherProcess
Creates a new EventDispatcherProcess instance.
EventListener — Interface in package vegas.events
The EventListener interface is the primary method for handling events.
EventListenerBatch — Class in package vegas.events
It handles several EventListener as one EventListener.
EventListenerBatch() — Constructor in class vegas.events.EventListenerBatch
Creates a new EventListenerBatch instance.
exit() — Method in class vegas.logging.targets.SOSTarget
Exit and close the SOS console.
EXIT — Constant static property in class vegas.logging.targets.SOSTarget
Provides the message to send in the SOS console to exit the console.
expand(range:system.numeric:Range, lowerMargin, upperMargin) — Static method in class system.numeric.Range
Creates a new range by adding margins to an existing range.
Expo — Class in package pegas.transitions.easing
The Expo class defines three easing functions to implement motion with ActionScript animations.
expression — Property in class system.evaluators.MathEvaluator
The expression value.
Expression — Dynamic class in package vegas.string
This dictionary register formattable expression and format a String with all expression in the dictionnary.
Expression(weakKeys) — Constructor in class vegas.string.Expression
Creates a new Expression instance.
EXPRESSION — Constant static property in class andromeda.ioc.core.TypePolicy
Defines the 'expression' TypePolicy value.
extRefDoesNotExist — Static property in class system.serializers.eden.strings
External reference "{0}" does not exists
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