Interfaces
 InterfaceDescription
 Action This interface represents the methods implemented in the Action objects.
 Lockable This interface is implemented by all objects lockable.
 Priority This interface should be implemented by any class whose instances contains a priority.
 Resetable Defines the interface for an object that is resetable
 Resumable Defines the interface for an object that is resumable
 Runnable This interface should be implemented by any class whose instances are intended to be executed.
 Startable The Startable interface is used when the command need to be "running" to be active.
 Stoppable This interface provides a stoppable process.
Classes
 ClassDescription
 ActionEntry Contains all informations about an Action.
 ActionLoader This action process launch the load of a Loader object.
 ActionURLLoader This action process launch the load of a URLLoader object.
 ActionURLStream This action process launch the load of an URLStream object.
 Batch A batch is a collection of Action objects.
 BatchTask Batchs tasks and notify when all actions are finished.
 BindTask This process wraps a function in another, locking its execution scope to a specific object.
 Cache Enqueue a collection of members definitions (commands) to apply or invoke with the specified target object.
 Chain A chain is a sequence with a finite or infinite number of actions.
 CoreAction This class simplify a full implementation of the Action interface.
 CoreActionLoader This core command object run a "loader" object and notify ActionEvent during a load process.
 CountDown A countdown is a sequence of counting backward to indicate the seconds, days, or other time units remaining before an event occurs or a deadline expires.
 DelayedTask Provides a delayed task, the task is executed after a specific delay in milliseconds.
 EventDispatcherTask A process who dispatch events with a specific EventDispatcher object.
 Initializer This Action launch the initialize method of the object but notify an event before (ActionEvent.START) and after(ActionEvent.FINISH) the process.
 Pause The pause command is used to pause the currently running process until a specific delay is not finished or until the user stop it.
 Task A simple representation of the Action interface.
 TaskGroup A task-group is a collection with a finite or infinite number of actions.
 TaskPhase The enumeration of all phases in a task process.
 TimeoutPolicy Defines the policy of the timeout states in the application.