Interfaces
 InterfaceDescription
 ITimer This interface defines the methods to implement timer object create tile interval process.
 Transition Defines all process in the application who creates transition effects.
Classes
 ClassDescription
 CoreTransition This core class defines the skeletal implementation of the Transition interface.
 EasingPolicy This enumeration class is a helper to define if a display or a component can use motions or not.
 FrameEngine A virtual Frame interval engine with a onEnterFrame event.
 FrameLoop This MovieClip contains two frames and emit a signal when is playing.
 FrameTimer Constructs a new FrameTimer object with the specified delay and repeat state.
 Motion The Motion class.
 Timer This class extends the flash.utils.Timer class and implement the graphics.transitions.ITimer class.
 Tween The Tween class lets you use ActionScript to move, resize, and fade movie clips easily on the Stage by specifying a property of the target movie clip to be tween animated over a number of frames or seconds.
 TweenArray The TweenArray class interpolate a collection of numeric values defines in two Arrays (begin and finish).
 TweenBuffer The buffer of the Tween class.
 TweenEntry A basic TweenEntry used in the Tween and TweenLite class.
 TweenLite The TweenLite class lets you use ActionScript to move, resize, and fade movie clips easily on the Stage by specifying a property of the target movie clip to be tween animated over a number of frames or seconds.
 TweenRange The TweenRange class interpolate in time a value between a minimum and maximum Example : package examples { import graphics.transitions.TweenRange; import graphics.easings.bounceOut; import system.process.Action; import system.numeric.Range; import flash.display.Sprite; public class ExampleTweenRange extends Sprite { public function ExampleTweenRange() { range = new Range( 100 , 200 ) ; tween = new TweenRange ( range , bounceOut, 24, false ) ; tween.changeIt.connect( change ) ; tween.run() ; } public var range:Range ; public var tween:TweenRange ; public function change( action:Action ):void { trace( tween.position ) ; } } }
 TweenTo The TweenTo class interpolate an object from specific number properties to other values.
 TweenUnit The TweenUnit class interpolate in time a value between 0 and 1.